>>296119328
The latency is more complicated than that. You definitely need sub 10ms for a headset with no processing like the Vive Wireless thing. However with Quest you are in fact rendering a video stream in a fully tracked VR space. This means streaming causes no latency for your head rotations or 3dof. Having that relaxes the latency requirement greatly for 6dof and makes the Quest streaming fine even at 60ms. Of course lower latency is always better but I was seriously surprised how well this kind of setup works.