>>364037956
I was crazy thrilled/stressed-in-a-good-way until this one time i got caught and seen the death animation. I don't think there is any way to avoid it from game side, but it was such an immersion breaker. Maybe it would be better if display would instantly fade out to black once you're spotted+in proximity, and then you can hear creepy noises very close to you, or sounds of soft tissue and cracking bones, or something. You know, to keep it 'unknown', to keep you away from feeling safe in what happens.

[spoiler]but then you'd be traumatized, anon. i guess they had to find a middle ground[/spoiler]