>>285720714
One of the biggest problems with VR stuff is that if it's multiplayer it's dead and if it's singleplayer there's one way to play and it falls on you to change it. So I think VR needs a game that has a lot more number mechanics behind it rather than "you can do everything".
Make an RPG with stat investment and shit. Even if it's a small game like two hours long, having stats and perks you choose yourself adds a fuckload of mileage, ask anyone who's played Fallout.