>>386110332
Because I dreamed about this technology all my life. This one time, back when Wii was still kinda hot shit, I attached wiimote positional input to camera rotation in some car games to achieve this parallax effect of sorts, moving head left = rotating camera to the right, so it kinda felt like display was just a window into other reality. I remember thinking how cool it would be if it could have my display move with my face, and now it's exactly what I've got - while also being able to sword fight with a sword in hand, shoot with a gun in my hand, all of the coolness, all of the childhood dreams. People tend to be disappointed with VR because it's not a magical neural interface, but for me, what we have is all what I wanted, and then much more.

I can still remember using [spoiler]rented[/spoiler] Rift DK2 for the first time in my life, i ran Elite Dangerous and then i was just standing in the spaceship, walking around the seat, being in complete awe. I was slowly getting my face close to ingame ship seat, and then eventually my face was clipping through it, it felt pleasantly mind-breaking back then. HL2 also had VR support back then, and even though controls were still kb+m, it felt like absolute magic to be in there, to stand in HL2 world, look around, see everything in 1:1 scale. [spoiler]and then i found some insanely shitty little 'game' that consisted of a room and some basic mmd sex animation on a lewd model, which was also amazing but in a different way[/spoiler]. I'm kinda comfy when I'm thinking about it, this initial awe was beyond amazing and I can still feel those feels when thinking back.