>>308948114
well pick a path, traveler.

if you want to use cloth, the skirt needs to be a separate mesh.

if you want to use dynamic bones, you just need to set up the dynamic bones. it's easiest if there's a root bone that conencts to all the skirt bones. You can put it on the hip and then use exclusions for everything else, but that will also cause problems on maps that use ragdoll physics. (instead of ragdolling properly, your hip will remain fixed in place while the rest of you does. It's minor, but)

either way, gotta pick one. otherwise your skirt will just stay there stiff