>>299766289
I did this for shits and giggles. Got a couple Qs about it that it doesn't seem to cover.

The floor base thing tilts with my head despite it being its own bone on the floor, not parented to anything. How would I constrain that?

The shader settings also look more like clear refracted glass than wet slime. Probably needs a shader that can wobble a normal map throughout the form I guess to sell the impression of a slime creature.