>>355615543
Yes, but not together with the mesh when it's separated like that? the only way that I know of to move bones alongside a mesh at the same time is in pose mode, but that won't work here for reasons stated above. if I go into edit mode on the armature it moves only the bones, if I do the same to the mesh it moves only the mesh, not the bones.

So are you saying to do each individually? separate the mesh, move the mesh to the right spot, then move the tail bones over to match the new spot? then rejoin the tail mesh to the main body mesh?