>>312009223
No worries. SMT is AMD's simultaneous multithreading, also known as hyperthreading if you're on Intel. It basically splits every core in your CPU into two, allowing your system to throw twice as many tasks directly to your processor. This is beneficial for highly distributed workloads, like rendering videos, for example, but video games are often very reliant on a single "worker thread", where this SMT/hyperthreading concept backfires slightly.

The graphs are CPU and GPU frame times in a Valve Index, where lower frame time = higher FPS. This was recorded in a static VRChat scene.

>>312009436
It's free real estate.