>>282228579

On the Minecraft map, which has 23 million quads, I was having re-projection, putting me at an effective 45FPS. The audio thread seems to struggle on weaker CPUs once you pass 10 players. Unfortunately a 6700k is now a weaker CPU. One semi-fix is to set to realtime priority and drop a CPU in affinity, but it only partially fixes for 2 hours or so before you need to restart. June is planning to fix it for tomorrow.
Once we switched to Nier Flowers, I was getting an effective 180 FPS with a CV1, 90FPS and enough spare frame time for it to double before hitting 90. No frame drops or stuttering IK, IK and visemes are super responsive and smooth.

Only time I really had issues, besides audio. was when we were on the Minecraft map and I tried opening the menu tablet, sometimes it would lag really hard, but that's from the current implementation being a nigrig of Chromium