>initial trailer makes it seem like they took boneworks and repackaged it for Quest 2 so they could double dip on revenue
>everywhere else on the internet was hyped because people have no standards and move from thing to thing, youtubers in full on shill mode
>people in /vrgg/ were skeptical as well, but anons mostly said surely they would have listened to feedback and improved the campaign while giving subtle tech improvements.
Nope. This game has all of the same problems as the first, with NONE of the feedback implemented, and it's shorter. These cunts really tried to take a 2.5 year old game and just bang it up for a quest release. I spent most of yesterday playing it and I can't even consider this a sequel or even a sidestep. It's literally just a repackaged "enhanced" version with zero fucking improvements to the game design. I know the last two years has been hard on everyone, but I wasn't even expecting something revolutionary. All I wanted was for them to listen to the fucking feedback on how to design a meaningfull campaign and not just repackaged a physics tech demo for quest kiddies.

Really glad they're trailers are honest enough to signal that it's the exact same shit for better or worse.