>>415734539
alright I'll just make an off animation, no biggie. 

A related question, how exactly do i "play" an animation with a toggle? 
like for these on/off toggles the actual animation is simple. It's 1 frame at the start with the object either enabled or disabled.

Say I have an object that spawns but the animation itself is many frames and plays a whole animation. How do I spawn the object and auto play that animation? does a transition from the object being off to the object being enabled auto-play the animation inside that object? or if not how do I start said anim?