>>305069342
I like the mechanic for capturing points. Big button in the middle you have to physically press instead of standing in an area. That way there's no contested points and defending doesn't involve standing in the middle of the open to get gunned down by the approaching team. Also means you can zip in and capture it in order to get them out of their defensive positions around the point. The domination one where you have to capture and hold all 3 points at the same time for like 5 seconds though jesus. Payload with a shield on the front of the cart is pretty nice. 
Only thing I don't like about it is that there's no short jump that doesn't cost power. Getting onto the cart requires you to jump but you can't jump without a bar of energy. If I played it a bit more then maybe I'd get used to only using two bars at a time for general use and saving the last one for emergencies. Then again I think sprint should be either infinite or the default movement speed.