>>384746172
Yes. If you want them to just play at each breakpoint then you don't need a blendtree, just have them each set up as regular animations and have a transition condition to each one accordingly. If you want them to have a "smooth" switch between each one then you can use a blendtree, yeah. There's no upper limit (that I'm aware of) to the number of animations you can put in a blendtree