6. Brig Escape By TrueAquaPsych
First effort of Idris' Discovery creator, and it really shows. If in a beautiful Magic adventure we were focused on story, great puzzles, spells and their interactions – this early work is extremely close to the ground. There is a simple goal and simple story: you need to escape a pirate ship with the help of Captains notes. Look at the surroundings, don’t let a single detail slip away, open codes and solve very direct puzzles – and a way to freedom will be opened in no time!
Map is relatively hard, 7-8/10, and it’s mostly because you will have to either imagine or count some stuff. And believe me, I’m not talking about 1+4, Two of the main puzzles will require to do some serious observations and counting, thou a pretty obvious ones.
Best be played by solo or a group of 1-5 people, rough playtime 1-3.5 hours, really depends on your perception and calculation skills, big group will have a great advantage.

[spoiler] This is the last map in 6 parts “Escape room recommendation” series, did you solve all the little notes I left? If so, reply with a whole phrase! If you missed any maps I can send it again on request, or if you’re stuck on a particular cipher - I’ll be glad to help. [/spoiler]