>>340999864
Guess it isn't just me then, I'm working on adding triggers to turn off the udon chip stuff locally if the player isn't near them which is helping a lot, but unfortunately some of them can't be turned off without breaking something such as the coins and the slots, and after testing I have found that the slots are responsible for most of the lost frames just by themselves. After doing what I can I'm still not getting a full 144 fps when alone in the instance