Question regarding animations. I have this animation that moves an object on my avatar from one side to the other at a relatively normal/medium speed.

However when I bind this animation to one of my gestures (I have it on finger point) the animation plays instantly, as in the object just automatically travels to the end of the animation rather than playing at the speed it does in the actual animation. What is causing that? I'm sure it has to do with settings in the animation controller? as of right now just have it set up as standard from entry -> point using the GestureRight (as it's on my right hand) layer. What setting could be causing it to not play correctly?