>>303536407
>>303530462
Inspiration struck. I think I found the bug that makes the tenbou so unreliable on synchronization, with a cool two line change that will mean nothing to anyone, but felt good to find
https://github.com/hiinaspace/just-mahjong/commit/1ad69ebd1c5ab738484eaccd75a04395530c2df3
Unfortunately the sync code is abusing the isKinematic switch on the rigidbodies to indicate ownership, so I can't turn off the physics simply. But they should be a lot more stable now that multiple clients don't think they own the same sticks. I'll fix it more holistically eventually. I'm waiting warmly for the vaguely promised udon sync updates like array syncing, which may obviate a lot of the complexity in the code currently. Not holding my breath because it is still the same vrchat devs, but maybe it'll be better.

Also added a very important game to the map.