>>313835654
Everyone has to remember that valve is not obligated to fully support their competitor's systems.

This is why oculus games run best on oculus client.
The tracking space of steam VR is actually different than oculus' and it transfers the data in a different way that much can't be helped. hand getting lost is something I have not experienced with my quest 1 thank fully. But who knows.

For better or for worse, if the game requires really good tracking, buying it from the oculus store is the good choice.