>>303160950
Sure can but you'll have to help us understand how we can realistically use it in a Virtual Reality setting.

The great thing about AI dungeon is on how open it is. You can limit the AI by adding rules to it in its backend. Like adding each adventurer only has 4 potions. The rogue only has a dagger and a couple of smokebomb on his belt.
After which you can just have a pre-talked about limitation on the group between the participants like: "You can only use skills that are usually seen by your costume worn during the event" 

But if you can find a way to have a streamline method of using this "GURPS" thing then it should be fine. Care to lay out your ideas on how to coordinate multiple people in VR into your campaign as a DM?
Also we're aiming for 1 hour to 1.5 hour max per session.
The whole event will last 3 hrs per timezone
There will be multiple host slots per timezone
NA - 6 hosts
EU - 4 hosts
SEA - 2 hosts
Are the target amount.
Each will have a room, cameraman and microphones for those that want to watch

Gonna make a multi-room system of the stage prefab. That's the map-making phase. So that'll be a problem for another time.