>>282056045
>Anyone interested in a madness combat event?
Hell yes. That would be sick as fuck. I made one quickly a while ago as an experiment with transferring weights. It's really fucked in full body for whatever reason despite being the same armature I use for other models though.
>>282057579
Adding more bones would be really easy because they don't have to have weights. As long as they bones are there and in a t-pose, it should work fine for the humanoid rig in unity.