>>332802532
wait, sorry, that was the livestream, here's the results
https://www.youtube.com/watch?v=PCcnxP7LkbE>>332802598
hands, elbows, knees, feet, head, hips.
that's 10pt. 
7 point tracking involves chest I guess. Actually, I bet that could work out of the box in vrchat if you had an upperchest bone, I wonder if they exposed VRIK for that. 
If not, you could override vrik for that, maybe, since it's TECHNICALLY whitelisted? 
>>332802678
Oops, 
Kinect 1000hz tracking actually is smoother on an azure kinect than vive tracking which is pretty cool, but there's other issues with the algo not figuring out your body well and no 3rd party free IK solvers that improve on it.