>Meticulously follow Blender/CATS guide for prepping a .fbx
>Import to Unity
>Absolutely fucking refuses to apply the textures regardless of how much I fuck around with the material settings
>Model appears perfectly textured in the Unity 3D viewer, but inside scene it just makes the material file a flat fucking gray
I've been hitting my head against this for hours now, all of the fixes I've found online didn't do shit. Any ideas other than buy a rope?