I have a lot of bones in my hair. Like... a lot.
I want to optimize that because I don't think I need that many, especially considering that I don't put Dynamic Bones in the frontal hair.

I am super confused about how to properly minimize the usage of bones. Do I just delete them and paint new weights?
Or is there a possibility to say "Please combine these bones (2 or 3 that are right next to each other), and also combine the weights from each singular bone to this new bone."

The "Bone Merging" from CATS does something different (which I haven'T quite grasped yet).