>>317961326
https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Post-Processing is a good guide on setting up post processing. https://vrcat.club/threads/xiexes-lighting-tutorial-how-to-get-good-at-baked-lighting-101.2081/ is a moderately outdated baked lighting guide. For worlds, it's almost entirely basic unity at that point, so unity's official documentation is usually helpful, e.g.
https://docs.unity3d.com/Manual/StandardShaderMaterialCharts.html
https://learn.unity.com/tutorial/introduction-to-lighting-and-rendering