>>378961801
ty anon, lot of stuff for me to look into. I took the extremely lazy route bc I had assumed vr was a gimmicky meme for years and hadn't even tried it until my index got here a week ago. But I'm definitely already noticing some inadequacies with the index, its kind of heavy, cable is a bit annoying (even with ceiling mounted pulleys) and the face plates are /awful/ for cardio/sweating. Will definitely do some research on some of these other HMDs, vive seems interesting because I could keep the index controllers (which I'm really loving). Also how legit is pimax? Never heard of this brand and just judging their website on face value it seems.. janky..? (the 'vr accessory mystery loot boxes' and shit seem a bit sketchy to me). Also do any of these headsets approach the index in terms of audio? (absolutely loving the sound) My major concern is how likely it is that valve announces an index successor soon. As you said, it's nearly 3 years old now, and they seem to be ramping up their hardware game, and I wouldn't want to buy an additional, slightly better, 'current gen' headset if the next version is right around the corner.

for treadmills, after reading lots of reviews and your posts it seems like I shouldn't waste money on one unless I can catch a good deal on a used one

ty for the helpful spoonfeeding

>>378963727
LARP, you aren't doing expert+ tracks, post bod, post PR, etc. etc.

[spoiler]is thrill of the fight more arcade-y or more simulator-ey? Is it fun long term? one of the few vr 'top sellers' I havent bought yet[/spoiler]

>>379007052
then what is a more fun (long term) rhythm game? I've played the entirety of pistol whip (tons of fun but I'll wait for mods), about 80% of ragnarock, but I keep returning to saber because the amount of custom content, cool tracks, good cardio maps, etc. just crushes these others

>>379010568
looks fun in vids but how intense is the cardio? seemed like less arm swinging than a high BPM expert saber track