>>301364564
>Just moving materials up and down in blender under Materials tab doesn't effect their ordering in unity.
Yeah blender's order doesn't get exported with the fbx, you've got to get that order into the mesh data itself. Once they're in the order that is correctly rendered in blender, go into edit mode, select every vert, and search for "sort mesh elements" and choose "by material" then you've got to use that little extra box thing that comes up to make it by faces too. No idea where this is in 2.8x