>>353029374
when you use two playspace systems like oculus and steamvr they have to be synced up somehow
usually you use software to do this
as you walk around your playspace you'll notice the steamvr devices drifting away from their real-life positions especially towards the edges and this gets worse over time requiring a resync
you can prob find a cheap vive kit and use its base stations with some 1.0 pucks just fine for cheap
2.0s are more future proof but will cost ya more cause they're harder to come by due to stock limitations