>>330882653
Devs will be devs. There will always be a proportion that do it for the money vs do it for the passion. Once the market becomes big enough, more can do it for both the passion and the money. Unfortunately the videogames industry's golden ages are over so VR may never see the quality devs from the early days, but we'll still get better stuff when passionate devs can at least make an ok living off of niche platforms like high end PC VR without too much risk. In the meantime, it's looking like standalone mobile VR will have to act as the bootstrap for the industry.