>>277468854
not really, I use VR for car sims, Pavlov, E:D even if I feel like it, but when I'm not ready for it shit like controller based locomotion when throwing grenades or Boneworks wobbly climbing I first get irritated then I simple feel fatigued enough I don't want to play for more than 30 minutes. If I marathoned Boneworks at first I know I'd be sick because a lot of the camera on head fuckery was not something I was ready for.