>>285107380
Both Boneworks and Alyx seem like they were built around things they do badly.
Why the fuck was there so much jumping in Alyx? There was more platforming and ladders than in fucking Half-Life 1.
Boneworks was box-stacking and walking simulator, also had a shitty climbing and a massive ladder to highlight it.
Fuck just release an SDK for both games so at lease we can benefit from all the time you wasted working on them.