>>389517785
> Does it hurt your eyes over time?
Only if you haven't properly set your IPD (inter-pupillatory distance) - since you asked about prescription glasses, you should be able to ask your optometrist or optician for this with the reasoning of "got a VR headset"
> can you adjust focal points so you can play without wearing prescription glasses?
No, but there are available prescription lenses that can be fabbed up for additional cost and swapped into the headset. My VivePro fits over my regular glasses though so I haven't bothered with them, and I'll wear contact lenses occasionally for regular purposes.
> is VR good for playing long-form games like RPGs, or mostly arcade style?
Both are good, although there's a lack of classical RPGs. Skyrim and Fallout were ported to VR, another anon above suggested Asgard's Wrath, but there's plenty of long-form games in the FPS genre (Half-Life Alyx, Into the Radius)
There's lots of quick jump-in games as well. Check the recommendation list in the OP, it's a bit outdated but you're almost guaranteed to find something you like.
> I love torrenting old films and making a night out of watching them now and then. Instead of getting a TV or display, could I stream a film to my headset?
Yep. There's also other films that you can watch, and even "interactive experiences" that are much more intense in VR
[spoiler]talkin' 'bout porn[/spoiler]
> what are the negatives to headsets?
Cost of investment if you want a solid PC VR experience, you need a hefty machine (think RTX) and a decently sized area if you want roomscale. It's also made non-VR games even more uninteresting to me, and if you're prone to losing track of time you can easily spend hours in VR when you could be doing productive shit instead.