>>365465808
You're right, it doesn't. Splinks already extensively tested and documented this years ago in the context of VRC worlds. Everything is a tradeoff and nothing is perfect.
Generally for short and frequent audio clips/sound effects, you should use Decompress on Load for import settings, and PCM or ADPCM for the format.
Vorbis is actually a better tradeoff for longer music tracks than PCM/ADPCM, there's a good reason games use it so often. What you should do however is reduce the quality slider as far as you can.