>>318052906
>you could play without controllers
>flipping people off without knuckle controllers or animations
Oculus hand tracking shows that we're close to this but don't expect the non-chatroom game support to be any good. The ideal situation is for the next Oculus controllers to have sensors that activate hand tracking as soon as it detects that you're no longer holding the controller.
Controllers or some kind of physical interaction device will still remain a core part of the VR experience even if we get haptic gloves because the ability to have feedback coming from either side of the interaction is far more versatile than just the glove.