>>385259007
I disagree with your disagreement. While the finger tracking isn't perfect, it works enough. Finger recalibration works through rolling your fingers. However, the main feature here is the ability to "let go" of your controller and grab stuff as you "would" regularly. This works well even for throwing things in vr. I will admit that it can get sweaty and not as easily equippable and reequippable+other issues, but the natural hand movement certainly provides a more immersive and natural experience.