>>289621447
>>289621531
Thanks for suggestions. So, i imagine there is no easy, script-less way to do it? Merging positions programatically with relative local positions is kind of what i wanted to avoid, since it would have to be called in every update and i'm trying not to do that in my scripts.

I'm gonna do this cancel-gameobject-trick and see how it goes, it sounds like it should work well. Thanks.