>>384488939
it's pretty ginormous, but you gotta remember plenty of people here have four figure hours in both vrchat and blender. It's not like you can't learn it and most people have found kitbashing some combination of the 10,000 avatars available satisfies all their needs. Unless you want something purely unique for bragging rights, you don't need to learn or practice the entire avatar creation process. "how do I recolor a texture?" "Hey teach me to swap a head" "what's weight transferring an outfit?" etc, those kind of questions will get you most of the way.