>>292847384
and a 3rd thing, I'm certain that we can keep it under 150mb if we properly bake lightmaps, use proper image compression and have no unoptimised meshes. I'd say a fully decorated 3 story house with many interior details can be kept well below 50 megabytes. VRChat creators are just retarded and use a bazillion texels, uncompresed images and overly high density meshes for everything

If you want you can add me on discord so we don't loose each other over the next threads (triggerwarning) [spoiler]qiwinom#5579[/spoiler]qiwinom#5579 otherwise I'll just post mine eventually while you show me yours. Hopefully anon will show interest too
>pictured is a now scrapable map