Some faggot was asking for avatar help last thread so uhhhh
>>418285139
There's probably a bone parented to those ones way up high. Either move or delete it in blender depending on what it's for. Unity only sees bones as single points and draws lines between them to make those green triangles.
>>418296582
>>418297471
You need to have the start of the bones (circle on the thicker end of the triangle) where you want the pivot point to be. You don't need to use the cats eye tracking generator any more because you can define how far the eyes can turn in all four directions in the avatar descriptor.

Also look at this snoozer.