>>332494130
Yeah, they shatter on hit and then reform. You can hold down the trigger on smaller weapons to harden them so they don't break when parrying, but they can't do damage in that state. Similarly the closer to the hilt your blade is shattered at the quicker it reforms. Both are ways to do quick counter attacks after a parry. Long hafted weapons can't be hardened, but their hafts are perma-hardened. It's an interesting compromise over full knockback physics as in Blade & Sorcery to make swordfightan work in multiplayer