>>321207717
>70000 poly
>8 skinned meshes
>8 regular meshes
>16 materials
>every material has a refraction shader or tessellation
>16 dynamic bone components
>8 collision checks
>2000 polys mesh particles
>8 rigid bodies
>4 trails
>100 poly cloth skirt
>medium

>unrigged unlit particle shader 1 mat 70001 poly sphere
>very poor