>>286502527
Well, to play devil's advocate, it's a lot of work for a small use case. Combined with a fair bit of overhead to set up systems so it's not just all colliders vs all dynamic bones, since that could get into absurd territory.

I do however think it's something they should do, since it's not something that would alter or change in the future, so it's one and done for a really nice little immersion addition should you toggle it on.