>>316198905
I treat the stick drift issue as somewhat mitigated, since valve is really generous about advanced RMAs for that issue, though it is still annoying. The more intrinsic issues I have with the index controllers over the CV1 touch controllers is that they're just too big and heavy in comparison. The palm strap and finger tracking just doesn't feel immersive at all when you've got like 200g of weight and a big shaft on your hand, even when the finger tracking works reliably (which is usually doesn't). Also, hotswapping rechargeable AAs was really convenient compared to having to plug the controllers in to charge.

If I had a way to use the CV1 controllers with the index headset, I would. I don't miss them badly enough to switch back to the cv1 headset though, I just live with the pain.