>>333570314
think of each thing that should have dynamic bones, common cases are:
hair
breasts
ears
tail

each one of things should only be a single dynamic bone component, theres no need for 26. The best way to do this is to set a shared parent as the root of the dynamic bone component and then just use exclusions to remove all other children of that parent that you don't want on the script. 
For example, say you want wiggly cat ears and hair: because all of the hair bones and ear bones are children of the head bone, you but both components on the head bone and the exclude the eye bones and all of the hair bones for the ear script; and exclude the ear bones and eye bones for the hair script.

I hope that makes sense.