>mid-late 90s
>PC gaming as a medium was new
>most popular games of the time on PC supported great mods or were mods

>VR gaming as a medium is new
>zoomer devs blame their dying games on fickle VR users
>don't make their games moddable

It's no coincidence that the biggest games in VR (VRChat, Pavlov, Blade and Sorcery, Beat Saber) are all popular due to the fan created content made by the autists that would go so far to have a VR setup.