>>361022431
There is Snap Turn already built in as an option, though I disabled it in my Mirror-Step player prefab because it felt redundant, but devs could let players have it so players could just as easily walk to wherever and hit the right thumbstick a couple of times to achieve the same effect I suppose.
I guess what I don't understand is, in regards to >>361019310
, what does the player actually see from their perspective during a turn? Surely it doesn't just stay facing forward while the player turns. That'd be extremely nauseating. It vignettes, or something, right?