>>280566878
I'm sitting at an arm's reach from my 1440p monitor now, I can't see the grid, not on the white background of this post, not at anything.
I put my face about two fists away of the screen and I can see the individual pixels. Just like on Index. It's not bad on Index, but it still is hard to read fine font in cars, and it's still hard to aim guns with terrible iron sights.
>>280567018
Mostly dark spaces without much contrast. Datacenter staircases on Pavlov - I'm blind on them in Index, on Vive I could make the details such as where floor ends and wall starts, Boneworks also looked like shit because it was often in dark corridors.