Haven't done modeling before in either Blender or Unity, but I wanted to make an avatar for Varna from Digital Devil Saga. I ran into a few snags along the way
>importing the FBX throws an error saying it's unsupported and to convert it
>converting it in Autodesk causes it to lose its texture association
>fixing the model causes the spine, neck and chest to lack associations
How the hell do I effectively go about fixing this? I have no clue how to actually work with setting joins, mapping the correct textures in the right areas, etc