>>273485647
yes, you feel like a total beast playing it.
The game is still evolving but it's really fun. 
"Rogue lite" single life and there's some randomness to enemy generation and map layout, and the combat they do.
There's powerups and I've been having fun trying to min-max the game but I may have hit my limit with the items I'm using and need to spec out differently which might take a while.

I still haven't cleared the second boss fight, it's legitimately hard, but not in the way that makes you feel like the game is screwing you over.

Every time you mess up is totally your own fault. 

Sword strikes feel good and when you make wide swings it does more damage. It's just plain good. 
I think a couple of other anons from here were playing it. They make good use of full locomotion and teleport by making charge dashing a game mechanic, you basically smash into them. 

the story and voice acting are good, and it makes use of the index controller's force sensors for some interactions which is pretty cool. 
because of the more "arcady" style action sequences you don't feel screwed by physics combat. It's gewd and feels good to play. Easy to drag VRlet newbs into over the holidays too.