>>399947936
Depends on what you like and prefer. To be perfectly frank, I find the gunplay in Pavlov to be more satisfying than in Contractors. The TTK in Contractors is also extremely fucking low, outside the Halo mods then TTK is pretty high. The easiest way to describe the general 'pace' of the game and TTK is CoD: VR. It's very fast, very arcadey, and loadout based. The population seems to be doing fairly well lately too.

The mods are pretty cool though even with it being at an early stage. There's a few Star Wars maps with custom weapons, from guns to grenades, Halo maps which exactly capture the feel of OG Halo from the jump height and TTK, including a good chunk of custom guns. I will say though that feels like some of the guns in the modded loadouts could use with some rebalancing because the SMG > Everything at close to mid range and they take some getting used to. I still had fun though, but I'm not sure if it's because I'm still in the honeymoon phase of it being brand new and novel.