>>402183361
>rotweiners
Well it's a completely different game and a different genre and completely different visually and completely different mechanics and different weapon handling so I'm struggling to find why you'd even think that was an apt comparison.
Anyway comparing it to stalker isn't really fair either though that happens a lot. They have the same source material (a roadside picnic) but where stalker is all factions and banditry, itr is comfy post apocalyptic scavenging and raiding. Honestly it's more like tarkov than stalker. It's also heavy on exploration and the danger of the unknown so the less you know about the setting and challenges the better. The general gameplay loop is get in, get loot, get out. The story is told in audio tapes, journal pages, and memories. There's side missions you can do for money and high priority missions you can do to advance the story and get access to better gear from the shop. It's tense and unforgiving difficulty-wise and the gameplay requires slow and patient awareness. Every bullet is counted and managed, each caliber has a bunch of different variants and guns to shoot them with. There's food, a playable guitar, comfy scenery to sit by the campfire and look out into, basic mod support, and it's still being actively developed despite already having the full release. There's even the old full release 1.0 still in the steam betas available to play which is quite different and much more atmospheric and brutal.
Honestly it's one of the best vr games out at the moment and goes on 30% off sales often. Go play it and try not to spoil yourself on it before you do.