>>269136310
>what's that? why don't you just spend more money on things you don't know you'll even play for more than half an hour?!
maybe because you don't even know if the social experience you're going to spend money on will ever have, you know
social experiences? 

it's quite simple, here's how your shitty game is going to be filtered by people's brains;
>oh hey there's a new vrchat clone in town, let's try it! I heard it had some neat features-- oh wait nevermind you have to pay for it, let's stick to vrchat lol