>>342666081
I have a question because it's similar to that guy's thing.

Currently I have an elf girl with big ol ears, the ears have dynamic bones so it moves around as I shake her head. I want to add two earrings to it but I run into two specific issues.

1. If I try weight painting the earrings directly onto the ear bones as is, it "sort of" works. It works as in the earrings are now on the ear and will move with it, however the earrings are static. Meaning they just follow the ear's movement correctly but they themselves do not jingle around like earrings would and are just static non moving objects on my ears.
2. If I add 2 new bones to my ears and weight paint these two new bones to the two earrings the earrings move correctly and work in blender, however when my ear moves using it's dynamic bones the earrings properly jingle around...but they float off away from my ears and do not follow the dynamic bones on my ears as they move...which makes sense because the new ear bones are weight painted only to the earrings and have their own weights.. 

Honestly I've tried rattling my brain and can't really figure out how to fix this. I basically want a dynamic bone earring to properly follow ears that also have dynamic bones.