>>307316112
You're wrong, since a good 80% of the video game market is happening on console these days, money means more investment means more products and from there means more good products, even if it means a lot of mediocre products will come to life as well, you still end up with more better products due to the promise of return on investments 

But even if you were right; and?
Stop sucking cock for muh high end graphics already, this is why triple As suck so much cock these days, going for that for VR will lead to the exact same shit and I'd rather 90% of the high budget vr games don't end up being movie games like we have on consoles and instead they'd focus on the fucking gameplay and player experience, thank you.

>>307316305
The reason onward's devs had to go this way was because nobody gave a single fuck about their game, and for very obvious reasons.
You don't even have to have realistic graphics to have realistic gameplay either, so for what purpose?

A game with entertaining gameplay but minimalist graphics will forever be superior to a game proposing the opposite.
>W-w-we could have both
Clearly not, who the fuck would invest any significant amount of money on a platform which only a handful of people can play? This isn't how these things work, your only bet and your best one is to wait for the mobile chips to evolve to the point where they'll be capable of providing you the experience you want, which will be a thing during the next ten years or so due to how quickly and consistently they're improving compared to the desktop hardware.