>>269305551
I'm honestly not too scared about level design and planning and all that shit, I feel pretty confident in my armchair designer skills 

though I never really got into 3D, I'm not too scared about that either (especially since mechas aren't the most complicated things to modelize as well) and texturing won't be an issue at all since I got a background in using photoshop etc

the scariest part to me is really the coding and having to go through thousands of lines of codes just because I forgot a space or added a period instead of a fucking comma and shit like that

>>269305572
and this of course

meh, I guess I'll never know until I try