>>335601234
It's honestly a fun game moment to moment. It's pure tactical turn-based dungeon crawling with well-polished VR UI and the 4 characters all play uniquely. Being able to see the basic rayman avatars around the table with spatialized voice chat is also still really comfy compared to staring at a flat screen with people talking in your ear.

But it's about 6 hours of content, which as fun and polished as it is, is really hard to recommend for $30, or really $120 for 4 people. That's like a really upscale board game. I think it needs about 4x the content before it would feel worth it, in terms of dungeons/characters/enemies/spells etc. The devs are promising more, and the base mechanics are definitely extensible (hoping for mod support too, it's a unity game), but it's not there yet.

And also it's purely tactics, with no roleplay or dialogue. It's like turn-based Gauntlet, not full DnD.

>>335602678
The main thing you're buying in Demeo over TTS is the polish. Controlling TTS in VR is tolerable at best, and straight up broken at worst. Also demeo plays automatically instead of needing a DM, which yes you could technically also script in TTS, but I haven't seen anything close to advanced as Demeo, even though Demeo is already pretty simple mechanically.