>>410953637
Gameplay is pretty basic, puzzle 3D "platformer", dodge radiation and sticky stuff in 3D space
But main focus is on non-gameplay - storytelling, level design, lore, immersiveness (no HUD, not even subtitles), all of which I really liked
Second game adds more tools, more threats, hub world. Pretty good sequel

tl;dr looks and sounds pretty, gameplay is secondary, overall I liked them a lot