>>386289320
That is probably how they figure it, considering the niche target audience, which are not regular consumers. This would not be a very useful headset for consumers either, EVEN if developers made games that support it. Other than the eye tracking, the other sensor data is not something useful for games or apps outside of responding to a user's emotional state. This isn't really the kind of BCI we wish we had. It can't even do a "brain click".