>>414464029
>pancake with syrup lenses, 200 vert&horizontal fov
unfortunately probably not
high fov systems are horrendous to make at VR specs, which are low cost, low total track, minimal number of surfaces
This is why most systems are single fresnel lens abominations. Pancake lenses, which are dual-lenses, are a step in the right direction since it can actually correct chromatic aberration, but they're still hilariously simple compared to smartphone lenses (pic rel).
The moment they can start doing aspheric/freeform lenses cheaply is the moment it pops off, since they're by design done to accommodate extreme situations like eye fov