>>335118707
It depends on how they designed the tracking architecture. The main problem with getting PSVR working on PC is you need to essentially write the drivers yourself. If they stream over raw data of the sensors, then you need to essentially come up with your own tracking algorithms, and you need to be a multiple PhD strong team to make something good there. That's why they just used other things like Nolo to substitute in for the tracking. 

If PSVR 2 has a processor on the headset that calculates position data and sends that over the wire, then we might be able to do something.