>>380213889
>I thought Phasmophobia is developed with mainly VR in mind?
I don't know, but it was a rather clunky VR implementation in terms of controls
Such dead stuck-on hands that have no animation, janky pickups and using of items, janky animations for characters, etc.
Most of those or all of those seem to be addressed in the update
https://store.steampowered.com/news/app/739630?emclan=103582791466524086&emgid=317898653140880063