>>343938042
Interesting!
I'm somewhat satisfied how the realtime lighting looks on my avatar as of now (until I encounter a world, where that isn't the case anymore. >>343956793 seems like a decent idea!)
What I kind of miss is a way to influence how much of the bounce light is affecting my avatar. Or this this something that is simply not possible in toon shading shaders?
I noticed ACLS or Silent doesn't get affected by it either