>>275162176
>there is an uncommonly high amount of animosity towards this particular project
That comes from the uncommon amount of shilling that's been done. What kind of came has 3000 people watching it's development before the first actual release?
You can't just go on and on constantly for the past year talking up this shit and complaining about how every other game works then not get blowback.

>the devs taking requests on board for future releases is somehow an example of shitty development?
YES , YES IT IS
You don't throw every fucking doohick imaginable onto your product that gets suggested like a tard. You start with the things that actually matter your "minimum viable product" and then you add nice to haves after they are done. So many people fall into this trap.