>>306721641
>>306722339
Everything is atlased. The base body uses four materials, and every accessory shares one or more of those four. So materials are a non-issue here. And as was previously said, verts are also not an issue.

Modern gpus can render stuff very, VERY fast. You want to cram as many triangles into a single draw call as possible. Even putting the whole 70k tris into a single call is pathetic and any recent gpu is gonna render it instantly and then go for a coffee break while waiting for the next draw call.