>>319461658
This isn't /kfg/ so no.

I'd also like to advise people to maybe use https://booth.pm/ja/items/2278448 instead of following the entirety of the guide I linked. That guide basically shows you how to make the physics cube. Using radialinventory gives you a three click solution for generating a new FX layer with menus so you can toggle things [spoiler]like dicks[/spoiler] super easy.
Keep in mind it'll make its own FX layer containing whatever is inside the FX layer you used, on top of the radialinventory groups, so the name of the FX layer you need on your avatar descriptor will become FXradialinventory. Kinda dumb.

>>319446864
I'm also down for this. I didn't expect someone to ram in another event so close to this one but honestly speaking it's about an hour of effort and even I made one[spoiler]but I'll never use it it was just good technical practice[/spoiler]