>>418762896
We need good PCVR games
The hardware is chugging along slowly but what we really need is games
These AAA developer cunts need to stop shitting out bad ports of existing games and then blaming the lack of interest in VR as to why their shitty port failed. If Hitman 3 VR was any good and not instantly abandoned, if Skyrim VR was good out of the box, if Borderlands 2 VR was good, if PAYDAY 2 VR was good and if Serious Sam VR wasn't $90 for all the games I feel like we would be a lot further along. And maybe if more smaller developers jumped on the VR train. Full native VR support for Deep Rock Galactic (and not some janky vaporware mod) and stuff like that.
The only good big name VR game is Half-Life Alyx and even that is babby's first VR game with how slow-paced and scripted it is. Arguably most people who own PC headsets are just playing VRChat nowadays.

The hardware is hardly the issue here, it's the games. And a PSVR2 will not help get more games on PC. The PSVR2 library will just be shitty 2-hour gimmick games like the crap you find on the Oculus store, or cut-down "VR" versions of big names like what happened with Prey Typhon Hunter or Doom VFR.

VR boomers like Anton aren't helping either, constantly shitting on every VR experiment like No Man's Sky, claiming that PC's and players "can't handle" anything more substantial than a laggy unoptimized shooting range simulator.