>>416175650
It wasn't really rushed, well it kinda was, but the bigger issue is that it was scuffed as hell.
The map was made pre-udon and a lot of shit just didn't work right because complex maps were so weird and unpredictable back then. A lot of the stuff we had didn't work, and sometimes you'd fix one thing and it would break another. Two of the DMs were no-shows, we had to scrap one area and had a stand-in for the other. Some of the areas took way longer for the players to compete and they breezed through others. 

It was a really scuffy event, which isn't too big a surprise because it was extremely complex. I was happy we did it and everyone who participated seemed to have fun, so that was nice. I'd do a lot different if I were to do it again though.