>>311146813
It works way better than Driver4VR. Part of the appeal is that you can turn on and off the virtual vive pucks on the fly. That and it uses interpolation to fake 60fps movement which looks very nice. It's still limited by the fact that you can't turn, but the developer going off of other kinect implementations that do 360 turning is supposed to be adding that in in the next update. 

The Xbone kinect is a good pick as it can actually do foot rotations and work on Black people among other things. You might have an issue with the bandwith it uses on your USB 3.0 controller being too high. It might be worth getting a PCI card with extra 3.0 slots if you have that issue. Similarly as it is infrared based as opposed to camera based like the 360 connect it might interfere with SteamVR base stations if you use an Index or Vive.

Personally, having been looking for a FBT solution to go with my WMR headset, I like Kinect as unlike actual Vive pucks+base stations there is no drift due to everything being in one playspace.