>>315498967
I'd like if there was a more spatial way to browse worlds in e.g. vrchat, where instead of a menu you could walk through hallways laid out by upload date, or when you searched for term, a dynamically constructed hallway would appear, and you could walk through it with friends. Then when you think "oh yeah, there was this cool world we should check out" you can rely on spatial memory to physically go back to where the world portal was. Problem is that vrchat portals are too limited; they either link to a public or a invite only instance, they don't tell you world name or description or size or anything.

neos almost gets it right, with its "active worlds" table, and the ability to go back and forwards between worlds like a web browser.