>>392952984
When I think about good examples of game worlds, I'm thinking:
>Amogus
>Murder
>Prison Escape
>Quick Draw
>The world where you answer true/ false to a question and everyone has to guess what you picked
>Would you rather
>Ghost
>Most of Jar's world in general

I don't think most of these have any real desktopper advantage.

>>392953470
I don't really want to do games that are already successful in VRC. Maybe later, but not rn.