>>291627328
dynamic bones, sounds, and particles are easy once you know how
there aren't any emotes (dance, backflip, die) like in VRChat and the game only seems to recognize humanoid animations on the model they were imported on (for now, afaik, it's on the roadmap).
there's a gesture system and it's both better and worse than VRChat's, but for me it uses the directions on the index trackpad