>>294621149
If you want an immersive shooter experience in VR, you'll have to wait a few more years. Honestly though, are you sure you're after a milsim? Milsims are fucking boring because war is fucking boring.

Outside of trying to make a milsim, you can at least try to make a good game. Making this already janky technology even more difficult to interface with through artificial means will frustrate players. Competitive players don't particularly enjoy screen blur or FOV limiting - at least not from what I've seen outside of Onward, which I haven't been looking into competitively.