>>284215529
It also has the most narrow grab points out of any vr shooter.
To reliably double-hand a handgun I have to bring Vive wands so close to eachother that I even have to remove my fingers out of the way. It never gets updates, even minor ones.
They're all probably too focused on Quest version, with Dave being too focused on WW2. I don't think any of the games we have will ever be good, or just decent enough. Pavlov is the closest, but the way /vrg/ plays it I'm gonna have a hard time caring for it unless WW2 mode turns out to be fun.