>>341453830
They are not super performant. A super performant avatar has 2 skinned meshes, one for the shapekeys and one without. Atlasessed textures and not 4+ 4k textures spread among 10 or more materials. Among other things.
I dont think you was around pre-Booth when optimisation was actually a thing and you're just comparing performance stats to the TDA styled thots hanging around in public.