>>392580271
It works like the transition between the home base and the map, but there's 6 transitions instead of one. There's no travel time between maps, and the enemies and loot respawns every few days instead. No more sleeping bag, but there's two places to sleep on each map.

I wouldn't say it's 'better' to have the map like that, but they've updated the game more since breaking it up which has overall been an improvement. They cited the computing power required to edit the old map as being an obstacle to development.