>>404645435
>but im sure its the same for all those unity games i mentioned right?
If you actually look at framegraphs, yes, it's exactly the same. 
>do you think every single game on unity runs like dogshit? 
Objectively? Yeah. That's just the truth. 
If the game was properly written, the average unity game would require like what, maybe half of processing power for the same visual quality. 
Only the most basic unity games run "well", and that's speaking subjectively still.