>>278339543
>A full glove that restricts movement in not necessary
It definitely is for actual interactions.
>But didn't those eyetracking devs make something for vr even before oculus quest started their beta for finger tracking with cameras
If you want to shell out for a Vive Pro Eye that doesn't actually use it anywhere, sure. Knuckles dev kits were out way before that though if you're arguing technicalities.