I'm trying to make a granade launcher for VRChat by using a particle with gravity that dies on collision and spawns an explosion on death.
However when I set it to simulate locally the granade follows the weapon after its been fired and if I set it to simulate in world then for some fucking reason it always fires from the starting position of my gun and not where I'm aiming despite it being parented to the weapon.
How the fuck do I fix this?