>>392948171
I'm talking about gameplay loops, and structures, and rules. You can't just put 10 players in a big room with cubes in it, with 2 of them being traitors, and expect it to be fun and replayable. 

>>392948276
That's the thing though - to be 'acting strange', you need to be acting out of the ordinary; diverting from the script. In Among Us, you look sus when you're clearly not completing your tasks. How can I be acting strange when as an innocent, I'm not doing anything to begin with?