>>343529070
>>343529592
VRChat also has a lot of game/gimmick worlds as well as just cool worlds to explore, as well as activities like dancing (see all the pypy posts), not just sitting around and chatting. The fact that you can get people to try new vrchat-based games with just a portal drop instead of having to convince them to buy/download something else, then try to coordinate a lobby is a big sticking point as well. 

In that way, vrchat is doing what SteamVR home was supposed to, but practically better. While it's definitely not true for everyone with thousands of hours in vrchat, I posit there are a fair amount of people for which "vrchat time" is essentially just "steamvr time"; they're just playing various games in vrchat worlds, instead of playing various standalone VR games.