>>396066361
Mobile VR will always be vastly inferior to PC because of the size of everything involved, but damn it's rough seeing how downgraded ports get even vs the PCVR version's low settings.

With a few exceptions, Q2 games feel like they're sitting somewhere between PS1 and PS2 tier graphics. I wonder how much longer we'll have to go till we start seeing games that consistently look like PS3 to early PS4 levels