>>360161292
>>360161292
like i said though its not a gimmick, it could make VR games much more practical and accurate and is relatively cheap compared to the rest of the VR setup

i dont need my feet being tracked because im going to be walking too far to be walking with my feet IRL anyway. talk about gimmicks im not doing some 5 by 5 foot roomscale anime dancing shit lol

but it looks like i found my answer, its just some other software>>360161292
like i said though its not a gimmick, it could make VR games much more practical and accurate and is relatively cheap compared to the rest of the VR setup

i dont need my feet being tracked because im going to be walking too far to be walking with my feet IRL anyway. talk about gimmicks im not doing some 5 by 5 foot roomscale anime dancing shit lol

>>360161191
i see a UI in game that shows which way the tracker is facing but theres no way to make pavlov work with that at least and im guessing a lot of other games either

>>360161475
>i think if you get natural locomotion, you can use the vive tracker to orient your body
but in what games?
it looks like it should work in pavlov in one way or another, theres a lot of options and people are using it in that game. so i guess this is what im looking for, it probably supports a lot of other games too

ill report back if it works. 

i was so sick of the jank ass way that your body is rendered randomly based on position of your head or hands