>>391669805
>Performance improves because instead of running 2 compositors over 2 runtimes (App talks to SteamVR which then talks to WMR/Oculus shit) you talk to OpenXR api of WMR/Oculus directly.
I know that much, faggot, I'm asking if people tested it and are 100% sure that SteamVR works optimally. 
SteamVR is a buggy mess, stop pretending like it's actually runs well. 

Yeah, localisations bloat, you such are such a fucking stupid idiot. Stop assuming that you are talking with people who are less competent than you. Fuck you.