>>298706538
>boneworks could be unplayable until your get your VR legs
Not him, but I have my VR legs and Boneworks still gets me feeling off after about an hour. The lack of comfort options like height snapping (when using analog to flip between standing/crouch), or the fuckyness of your virtual body's footing (which they've addressed some in the last update, but it's still not perfect) don't play nice with me.