>>387767569
I am 50:50 on them. They can be genuinely scary as you look over your shoulder for zombies. The sense of scale is real good and there isn't much motion sickness inducing stuff. On the other hand the performance is bad, most graphical effects don't work in VR which make the games look very flat, and the VR implementation is pretty basic. You press a button to reload and the knife works like a chainsaw, ie you poke an enemy and it keeps proccing for damage until you are hit or the enemy dies. It's not like let's say Saints & Sinners where you have to properly impale zombies in the head and where you have to actually reload weapons, pull the slide, use holsters to manage your equipment etc.