So I just played "Water Planet", and this might be the first time where I have to say that VR might not be such a good fit no matter how much we try to make it work at this stage. It's not the mechanics, but the graphics. You see those pretty screenshots and videos, but in VR, it's not as good. The game heavily relies on stuff like reflections, and the effects it has for that simply don't work very well in VR because it doesn't render things properly for both eyes. This is a game I could see being heavily aided by ray tracing. I liked the idea, but the kind of graphics in this are definitely something we should hold off on until ray tracing in VR is standard. 

[spoiler]Aqua best jellyfish friend. [/spoiler]