>>315991832
my first experience with boneworks was fun
>rush through last part of the museum, find the giant hole, assume it's not where i'm supposed to go because i didn't notice the hallway was blocked
>jump down for shits and giggles, expecting to die and respawn
>mfw i actually fall out into a new level
>spend the first few hours thinking 'this all looks halfway done but it's a cool aesthetic and a lot of effort for a place i apparently wasn't supposed to be in at all'
i still don't mind the environments as much as some anons seem to tbdesu