>>413272437
I'm glad that someone else felt the same way. Everything being physics based due to it actually being based on a good immersive sim really lets cool things happen in VR. Unlike the flat version you can pistol whip enemies to knock them out, which is entirely an emergent feature via the physics rather than something scripted. My biggest gripe is that the normally pretty graphics are clamped at PSVR levels due to IO's laziness. 

Given that the other nominees were even worse than Hitman 3 VR I'd say that it deserved its award.