>>379557275
since the model was made for renders my printer wasn't quite able to keep it together and failed with the floating bits before they connected properly. the size of the headset when i brought it into the slicer was tiny, setting it to 300% seemed like it would have been the proper fit. just seeing the size of the front face versus the quest 1, the next gen of headsets is going to be such a massive jump in ergonomics