>>278133275
>How is an imitation of reloading not better than pressing a single button?
Because at the end of the day it's like playing a fucking Wii game when it's simplified to this point.
>And what about games that focus on it more? Are they all trash?
Again, how did we arrive at this point, especially after I gave examples of games that do it better like Contractors/Onward/H3VR? I'm talking about Pavlov, I'm not talking about motion controllers and VR as a whole. Just fucking Pavlov.
>Even then you can still swing your arms or do moves if you want
Well you can take a fucking sword and strike your monitor with every LMB if you want. That approach led to Boneworks, which just doesn't have anything underneath the whole "b-b-but you can kill him with a dumpster bin if you want!"