>>273496741
It's not bad tracking, WMR uses the same machine vision stuff Microsoft developed for their hololens. It's just worse than the best inside-out tracking in the Oculus headsets because they're powered by Carmack's own personal black magic and did inside-out later. The main problem you'll probably notice with WMR is two cameras can't see everywhere and your controllers need to be in their field of view to be tracked. 2 cameras means a bigger blindspot compared to 5.

Bad tracking is cosmos and mobile phone vr done with a single phonecam. WMR is good tracking, but has limits.