>>349895114
>I got stuck in a game
>it's shit
ok lol

>>349895120
that's kind of the point of exploration games isn't it? what you just said is true about pretty much every platformer/metroidvania/tripleAtitle/etc
any game that has a main quest path and then a lot of for-fun side content that isn't mandatory will take hours on your first run where you touch every wall and check every item then take a few minutes once you actually know what you're doing

are people seriously complaining that the devouring actually has a non-linear map that requires being figured out and saying they would have preferred a linear corridor-like experience where you just walk in a line between checkpoints? no wonder old games were better than new games, game developers these days actually try to cater to this type of audience, baka