>>337437796
>locomotion layer
I don't think that's what I need? this is to add idle animations to overwrite the default walk and shit? According to the website it says:

"If you want to add an idle animation to non-humanoid bones-- like a tail, ears, or etc-- use Gesture instead! Additive is specifically for humanoid bones."

Thing is I tried adding an animation in the gesture layer but it just didn't do anything. I have no idea how to make this work