>>396072763
I'm hoping that once integrated eye tracking becomes standard for dynamic foveated rendering, it'll lead to a nice performance bump that'll allow mobile processors to punch a bit above their weight class, even if the raw power of the chip isn't that big of a jump. Even just right now, consider a generational jump of around 30-50% performance from an upgraded chip and then another 30%+ from foveated rendering and that's a lot of extra power to play with.