>>404031476
>and editing avatars was very modular and easy, even if you know fuck all about coding
Which is part of the reason why SL's performance was always piss poor and you were considered lucky if you got above 30fps in any environment. Sorry there's a vertical wall that is learning how to 3d model and utilize a game engine for VRC?

Plenty of base models to buy you could modify the textures of if you want to keep it simple. In any case there's /vrg/ for bitching about that game.


>>404031736
One day I hope to be at Kishibe's level.