>>388119902
Lmao so many games that either didn't work properly or had no VR version in the demo.
I agree, disappointing this time.

Requisition VR has a neat crafting mechanic but as you said everything else is very mediocre and I don't think PvP suits the rummage and craft gameplay.
Based on the VR mechanics Paradox of Hope seems like it has potential but the demo is just a shop and shooting range. AI will be the telltale of whether it can become a good game and I suspect they've not shown that yet for a reason.
Ruins Magus is worth trying just to see what a VR JRPG could look like. It's a weird mix of soulful and extremely bland. I played it for 40 minutes so it's the longest VR demo in this NextFest.
Kayak VR was graphically impressive and controlled well but I thought the race gameplay was at odds with the beautiful, serene level. Best demo of the Next Fest perhaps. Not really the kind of game I'd buy though.
Tiny Island had soul but I can't see it amounting to much more than fetch quests like in the demo.
Hyperstacks seemed good, polished and pretty. Not a fan of puzzle platformers but I liked how movement focused it was.
I liked Maestro VR. Novel concept, the execution is just lacking some refinement to the controls and pointing mechanics. It kicked my ass so much it was a struggle to complete both songs on easy difficulty.

I think I missed a couple of mediocre looking games and the rest are trash not even worth mentioning.