>>394902595
>it was designed for vive wands
The controls were and still are absolute ass on vive wands. Dev fell way too hard into the "I know how it works" syndrome where it's so inconvenient and unintuitive it's a nightmare picking it up for the first time. And then of course it lacks any kind of tutorial on how to use anything so you have to figure out the controls by word of mouth.
Terribly designed game. It really shouldn't be held in as high a regard it is.