In blender is there a way to copy the sculpt changes i made from one mesh to another?

for example say I have shirt1 as a mesh and I do some sculpting changes to the size of it, angles, etc. After I finish with that I import another shirt in with no changes made to it so I have both shirts in the viewport. Can I copy over the sculpt changes that I did to the first shirt onto the second? so the second transforms itself to the same changes I made on the first?

if so how do