>>347047768
Not a big fan of the gameplay personally. Lots of "go 2 feet, stop, repeat" to silently kill 1 zombie out of the 15 total in the room, wandering through hallways trying to find the door that's in the direction we need to go, and I never could get through a single extraction because of running out of ammo before we finished running around the entire zone to stand in a bunch of circles that completely ruins any sort of chokehold or positioning advantage you might have to weather the storm. The game's concept is great but I'm either too bad or get too bored playing it.