>>275627742
It doesn't matter if they add that stuff in. The game has clearly been designed exclusively around teleportation. The game is releasing in three months, and you cannot drop down ledges right now, but they've somehow built their levels as if you could? Map traversal for the development team has been exclusively teleportation, which means that's what they designed their maps around. Combat by the development team was done exclusively with teleportation, which means the balance will be done solely with teleportation in mind; you can see how it affects it in the video. 
The concern was never about whether the game would have smooth locomotion; the website listed it from the beginning. The concern was whether or not Valve would design the game around teleportation or not, and they clearly have.