>>295611140
Yeah, it's a liv Avatar of a ripped game model. I'm having the same issue with two seperate models where it seems to think the front of the model is off to the right and is trying to reconcile the body with the direction I'm facing, resulting in a warped model.

The naming should all be fine, since most of it is handled automatically by the IK script in Unity (if that's what you're talking about). And for the most part it's a humanoid Avatar.

Sorry, I'm still new at this.