>>267542904
>better than /vrg/
They are hilariously predictable and salty. Wait in spawn for 10 seconds, flash a corner, and pre-fire around it and watch as they immediately quit the game. They play too much CS and expect everyone to be in certain positions at certain times on whatever map and are literally incapable of functioning if they are caught outside of those moments. Admittedly we have a couple of players like this too but now that basically everyone has got confident enough to use meme strats successfully and the fact that we play with overfilled lobbies, everyone has been forced to cope with the unpredictable.