>>355865358
>You may notice that when you're in SteamVR dashboard, you actually jump right back up to full frames, even though everyone is moving around and processing all the same. Once you see it, you can't unsee it and it's really frustrating.
You do realize this is because when SteamVR's overlay is up it drastically reduces the render scale of the game, right? If you want the same performance and visual clarity of the game while in the SteamVR menu just set your resolution scale to 20% :^)