>>371108765
Neat. Their description of how the campaign will actually work is pretty vague, but I could see it going some interesting directions. I hope it at also translates to some better capture/area control MP modes. Right now the loose deathmatch gameplay heavily favors mobility, same with the existing weird control mode they do have. Being able to defend bases or supply lines or mining exploration parties should make the fat mechs more fun. Or maybe you could be doing the mining with the mechs yourself, so there's a tradeoff between weapon mount points and mining equipment.