>>387420058
>Look you wanted vrchat to be timeless
Wait, I did?
I'm the one who wish we would move on to get better shit.
>wide adption vs niche hobbies
I mean if you compare the numbers of PC users to the ones that have VR, it still is a rather niche hobby. We are in a bubble where we are surrounded by VR and VR hardware. However, VR is far, FAR away of being "widely adapted".
If it would be widely adapted, you'd see AAA VR games far more often, and not even modded ones that get a VR re-release. Actual VR releases.
Once actual VR AAA games happen, then you can talk about VR being wide spread. Until then it is a niche hobby. Sorry, but it's just how it is.