Alright motherfuckers, it is that time of the week again. We have a couple of ongoing events going around this time of the month, lot of ideas you can work off of, but like always pick your own direction, if you feel like working on something just because you feel like it, go for it! 3.0 continues to pour out possibility, but as always it requires a bit of trailblazing, going to work on some of it so drop by if you want to figure it out as well.

Hyperdash was absolutely amazing, the tense moments with the king of the hill lasted for so long, that kind of 5 seconds till you lose button system is something I hope other games can emulate, or that this game progresses further.
https://github.com/TriangleFactory/HyperDash/releases

dm or reply to the shop man if you want to take hold of the future, understand what you are reaching for, but feel a different object once you have finally grasped it.