>>396190269
That's odd. I actually just looked up AMD VRS and it does exist, and has existed for a while, though not used in the context of VR, and Varjo didn't mention it either. If AMD GPUs can actually run separate shaders on blocks of pixels, then it should be possible. But then why didn't anyone talk about supporting it? 

Well that would be one problem taken care of. Does a VRSS alternative exist for AMD also or is it only VRS?