>>311325071
google blocks on steam is a lightweight VR polygon modeler. MasterpieceVR is a subscription sculpting program; it's kind of buggy when I last tried it on the free trial, but has a lot of features supposedly. KanovaVR is a free sculpting program with completely dead development, but hey it's free. Microsoft maquette is a neat VR prototyping tool; you can't do much to edit complex shapes, but it's really nice for laying out a scene in VR with prefabs. Anyland is an also-ran social metaverse program, but it actually has basic poly modeling built in to it. SculptVR is what it says on the tin, has multiplayer even; I've been meaning to try it but haven't got around to it. Tilt brush is more of 3d art 'painting' program than a scultping program or modeling program, but you might be into it.

I'm hoping all the money blender has now will result in official VR editing/sculpting support, but it'll take a while before that happens.