>>269307578
I mean, doing something future proof sounds nice but adopting new tech early means there are a lot of things that could go wrong, things that can be out of my grasp even, and there's much, much less information about it running around the net to find out what's wrong with it and how to fix it, and tutorials and all of that as well

also the multiplayer stuff will obviously come later (and I can bother with it later, right?), I need to make sure all the systems work correctly first and get a 'demo' out first to test out the mechanics and whatnot before bothering with the mess that adding multiplayer to a game seems to be