>>285298017
I feel you. The clutter is a ton better than boneworks, but it wears a little thin after a while. Same with the environments in general, you start seeing the same kitchen props and hallways and stuff, though again it's far better than any other game I've played so far.

It's been interesting going to the maps in vrchat where anons have scanned in their rooms; Even though it's all blobby and low-res, the sheer density of clutter even for "clean" rooms really makes it apparent how much further you'd have to go than alyx for realistic levels of clutter. Probably need some level of procedural generation as well.