>>304702901
so im still somewhat lost about this, you mentioned in other posts, that you really want participants to have dnd avatars that conform to specific player archetypes, (healer, fighter, etc etc, add a book/staff/sword etc)
but is this just using AI dungeon for an otherwise normal DND session?
do the avatars even mean anything at that point beyond flavor? At first i assumed that this might be some kind of, like, adventure map or some shit, idk, but seeing what i think was a test run the other day it was just people sitting around and the host doing general dnd things. "so and so, what do you do now?" etc. Seemed... A little boring desu. point of a vr dnd event should imo be something that has more to do with stuff you couldnt just do over tabletop simulator