>>376636232
It's alive but not here. I think it's too shallow to satisfy most people, particularly the MMO crowd; Combat rotations are very simple, there isn't much build diversity to speak of, there are no meaningful collectibles to find and cooking feels like tacked on busywork rather than a worthwhile mechanic. Even worse, you've seen everything the game has to offer within the first 5 hours so every level range after that has a lot of rehashing. 
Unfortuantely the MMO feeling the game has exists mainly in the background because there aren't any group activities beyond PvE zerging around the map. I enjoyed playing it with /vrg/gg/ but nearly any game can be fun with friends and the only time I felt challenged by the game was when I tried to play solo.

The devs recently announced a new wave of funding and major dev team expansion so perhaps the game will be in a better state a year or two from now.