>>272528298
>why is movement such a big issue in VR?
because fags used the DK1 and got sick
>are there any games where it's solved?
smooth locomotion (normal thumbstick movement) works in most games for most people
>are there any games that let you just fucking play a game sitting with kb+m?
yes, sorta, you can do it with most games that dont need motion controls
>is Alyx going to be teleporting lightgun shit?
maybe, probably not. Valve saw were the industry was going and probably changed it