>>399431278
>There's a reason why CG in anime trying to act 2D is frowned upon.
The only problem with CG in anime is low budget. If you spend the same amount of money on hand-drawn stuff it will look equally as bad. So it's not a fair argument. 
>if devs had a magic drawing filter for every game you would be repulsed by this cel shaded look too, but we don't live in that reality.
I don't even understand what are you trying to say here.
Just look at this webm for example, and try to tell me that it doesn't look at least half decent. 
The point is not to create literal 3d anime, just an appealing art-style.