>>376351918
>Seems like Valve Index is what I should be getting right?
If you don't want to use facebook and have the money, yes.
You just have to get used to it to get rid of the sickness if you get any, there's guides on doing that you can easily find.
>Do all VR games generally support all VR headsets?
On Steam, they should, the only problem would be controller schemes, devs only having money for one VR kit or not updating old games made for the Vive, but that's fixed in part by Steam's comunity bindings.
>Also how's VR nsfw content while I'm at it
There's a ton of 360 VR videos, both western and japanese, I don't think you'll run out of those.
As for interactive entertainment, the go-to's are Virt-A-Mate for realistic humans and Koikatsu for anime humans, I really suggest doing research on them first, a good start would be looking at the generals (on I believe /h/ and /aco/ respectively).
That's just without going into the less generic vanilla stuff and the rabbit hole of VRERP.