>>365555296
>no human enemies
Just because they're made of ash doesn't mean they don't fulfil all the requirements of being human enemies. There are basic police mimics in the first zone and tonnes of them later on. They use squad tactics and rush between pieces of cover, shoot back, and have a variety of weapons. Enemies are predictable and punish you heavily for being unaware or unprepared. It's a patient game so if you get caught with your pants down it's because you're shit at the game. 2.0 switched to mostly baked lighting but 1.0 is still available if you want the shadows back. Everything else is really detailed. Basically skill issue. Git gud.