>>392013889
There are 2 problems. 
>1. People get bored of VR games quickly
>2. People don't host lobbies or shill them enough
I don't think we can do anything about the first one, people like >>392014470 are tired of SnD for good reason and without regular changes the game will eventually get stale for most of the regulars too. This applies to every game. Vox, Contractors, Gorilla Tag, Pavlov, etc. As less people want to play the turnout declines and so does the enjoyment.
The second problem has multiple influences; Only a few people actually host and when they stop it's rare that someone else picks it up. Others give up after a couple of tries because they struggle to attract enough interest to form a regular group. Sometimes it's because they don't shill enough so fewer people notice but in the moment it feels like it could just as easily be lack of interest. Likewise how many of us want to play certain VR games but never try to host because we assum we've already missed the bus? Games like After the Fall, Zenith or Phasmophobia where experienced players have different priorities.
The best thing we could do is host more but I'm a hypocrite who worries far too much about silly things to actually host a game so hopefully someone else can pick up the ball here.