Anyone here proficient with blender? I got a VR headset this week and I want to make my own avatars. I'm new to using it or any animation software for that matter and basically I want to set my pose position (in pose mode) as the default pose and geometry for the mesh and armature if that makes any sense. I do Ctrl + A and 'Apply pose as rest pose' but that just turns the pose position T-pose into the rest position and also leaves the armature in the pose position as well. I select the mesh and armature in pose mode > ctrl + A > 'Apply pose as rest pose'. What am I doing wrong?