>>290608656
Another retarded headline that doesn't follow the actual contents of the article. We have no way to say that VR grew by 1 million new headset owners, only that potentially 1 million headset owners used their headset in the month that HL:A launched. The Steam hardware survey for headsets is of monthly usage, not ownership, hence "monthly connected headsets". It could be entirely possible that the majority of connected headsets were still old users dusting off their headsets to play Alyx.