Having some issues importing a specific model into unity. I added a fishnet like top (similar to pic related) in blender to one of my models and it looks fine, did all the CATS steps and exported it. When I add the model (with the top on) in unity the top just shows all black, like, the texture is not correct. I assumed it just didn't load in the material or something, however in the generated prefab that unity does the material for the top is there and it looks correct in 3D view. Not really sure what's going on here