Anyone able to give me a QRD on updating older dynamic bones project/avatars without breaking a bunch of shit to physbones? I'm pretty decent with blender/unity but I haven't touched any of my models in ages. I did work on a few models with physbones for someone else so I'm not completely going in blind but that was a fresh project. Will it safely update if i just overwrite the SDK in my project I'll duplicate it either way just to be safe.