>>361017062
>>361017191
Okay, I thought redirected walking was the method where you walked to the edge and then held a button to turn, but it looks like the name also applies to the automatic method. From what it looks like, if your play area is too small it can get nauseating as the world spins around you. Also, this method means that you can't just explore the space that you're in without temporarily turning the turning off.

While my mirror-step method isn't as seamless as redirected walking, it's also not nauseating and doesn't require the dev to make certain areas turn it off and then back on again, so I suppose there's that.