>>315561295
Yeah it does apply to non skinned meshes too. But having them non static adds to the performance cost too. In addition, people don't realise that a skinned mesh with shapekeys is also less performant than a skinned mesh with no shapekeys. So if you're going to split a prop or clothing or something from yourself to make it toggleable, please also remove all the shapekeys from it if they're not needed.