>>303951252
While I too like NeosVR, you have to admit that map making their is quite unwieldy. Using their own in-game tools and actually making the map while in VR with their unwieldy VR-UI... it's quite eh. Not to mention you cannot bake lightmaps. A lot of the unity assets that is available from the store is also unavailable in NeosVR on top of that custom shaders is totally unavailable.