>>379159852
I use one. There are pros and cons to it, depending on how good a one you make/get. The pros are that immersion is 10/10, making long distance sniping shots is easier, and with enough muscle memory you can get a good sense of being able to "ADS", especially snapping to headshots, more reliable than free handing it. If you do a lot of long distance shooting it can really turn you into a terror even without a lot of practice, pulled off loads of across the map kills one after the other with few misses in more open places, such as Blood Gulch in Pavlov.

The biggest con though is that you generally will have little bit slower twitch reactions because of having something physical in your hands and potentially a bit weighty,and in fast paced things even slowing down a little will get you killed. The other is that putting it down and getting things strapped to your chest or pistol can be difficult if you don't get one with a sling on it and detachable magnets for the controllers. And if you do get one of those, then you can sometimes run into issues where you need to fumble a little to get the magnets back in place, which can be mitigated by muscle memory. And lastly, in games where you can't calibrate the physical gunstock on a per gun basis, Contractors is the only one which lets you do this to my knowledge, you sometimes need to correct your aim due to the guns not lining up 1:1. I can't use the cheek rest to brace my head on certain guns in Pavlov because of this, for instance. Pump action shotguns can be awkward to use unless you have one with pump action. You sort of need to throw your hands and whole stock forward and then pull it back to pump the gun.