>>411967571
With 10-24 players per server that's 16-50 full servers, of which you can only join one at a time. There's good variety in game modes, ability to just open your own public 10man server whenever you want, automatic downloading of workshop content (maps and game modes) as you join the server. It's alive and best of all not quest compatible, a mistake Onward made. VR is just smaller because those gargantuan fat slobs that make up the typical gamer cannot play vr for extended periods of time nor competitively. You have to be somewhat fit or at least mobile to play vr at a level where you can actually compete. Flatshit you can be completely immobile except for your fingers and wrists and still top the scoreboards. Plus it requires a good computer as well as dedicated hardware to even begin. High price point, high(er) fitness requirement... It's niche and always will be. VR is fantastic for sure, but there's a reason why phone games make up the majority of the games market and it has nothing to do with the strengths of vr.