Hello anons I come to you because an anon recommended I visit this general if I were to ask a specific question about models/animation/rigs/whateva
I'm making a game and I found it'd be easier to make armor for my characters if I straight substituted parts of their bodies with the armored versions, which is fine, that works all well and good currently

But the issue is I don't know how to handle it if these substituted parts have things like capes, cloaks, or clothes with any form of "bounce" or extra animation needed for them.
I could have unused bones that become active when one of these pieces are substituted in, but there's gonna be way too many armor pieces for anything like that. Not every cape or cloak will function the same, and I want to add a lot more unique stuff down the line.

Anyone know anything about this? Or able to throw me any keywords to look up, or videos to watch on this? This is kind of a niche topic and hard to learn about.