>>392694851
Unironically try rendering at a bit higher, but not significantly, res so you're more GPU bound. The lower resolution you go the more CPU limited you are. You're rendering at 50% SteamVR(Which is far below what you should be) and then 50% render resolution in Project Wingman's options too? You're at quarter res that way and your CPU is going to really hold you back with how PW isn't that well optimized.

Also use the VRPerfkit for FSR and FFR. Helps a lot with that game, gave me literally 40% performance, largest uplift I got out of any other game.