>>288989261
lel, my hunch was right. So I used Mathf.floor(float.Parse(gameObject.name)) to set the tile faces, where all the tiles were named `01.1` `01.2` etc as a dumb hack. But if your locale's decimal separator is a comma instead of a period, then float.Parse will use that, and the parse fails and returns 0 by default, and all the tiles stay as 1 pei. programming is cool.

Now using int.Parse(gameObject.name.Substring(0,2)) as another dumb hack. give it a try when you get a chance, hopefully it'll finally work now.