>>268689562
>or allowing you to basically play a very simplified version of surgeon simulator to grab bits and pieces from corpses to play as a wannabe frankenstein if you feel like going necro
please work as an idea guy in some small but ambitious vr studio
>stitching six arms to a corpse and reviving it
>swapping legs with extra pair of arms to create fast/agile monkey zombie
>tfw feeling a little bit insecure about your sanity as you walk through the small village and enjoy screams of terror while your fucked up creations are killing everything in sight
>some are frighteningly fast, some can barely move
>raising all corpses in range with a simple gesture, kinda like telekinesis in b&s

[spoiler]shame it would be barely possible even without vr. overly expensive (development time) gimmick that would never work like intended (though building abominations for AI to handle could be a very fun challenge)[/spoiler]