Anyone knows how to apply object transforms in blender 2.80?
I'll try to be simple with an example:
I wanna add stuff from other avatars (hats, watches, clothes, etc), to another one, a friend told me (he still uses blender 2.79) that I have to select everything that I wanna add together once they are in the position I want them to be (in this case, a christmas hat), i've done that, then press CTRL + A, a new window will appear and i have to select and apply all posible transforms: Location, Rotation and Scale.
The problem is that after this step, i don't know what to do, what I wanna do is that both bones from the hat and the body merge together so if i click one, all the bones get highlighted.
Hope I explained myself correctly.