>>316065656
I don't think they'll do anything else to the current Superhot VR, and I don't think they'd add workshop support since none of the other games have it. If they do more VR stuff, it'll be part of a new game.
Not sure how profitable the original Superhot VR was, but I remember the Quest port supposedly sold really well when that came out. [spoiler]At least it's not the kind of game that'll really suffer if they make a sequel with a Quest port in mind.[/spoiler]