>>279686734
It's not as bigbrain as EVE, it's very much like the old Homeworld games with a micromanagement emphasis on controlling your fleet ships. You need to take firing arcs and active ship abilities into consideration rather than straight up brawling along with managing shield facings but there's nothing spreadsheet simulator. You can turn your bridge transparent to get a better look at the combat outside or change to a floating camera that you navigate around the battlefield but most of the game centers around your main holo-map where you are selecting units