>>289011359
>That’s not going to happen 
I wish I could believe you, but you're not a VRChat dev, so I don't think your prediction has much weight in this case.

>but even if it did, who cares?
I do, and so do, I assume, some other people, especially on 4chan.

I believe that overall, any formal group system is a bigger source of fighting than any informal one.
The good thing about a formal system of groups is that it gives clearly defined rules for who belongs and who doesn't. That could take away some of the insecurities from some people who always feel like they are not part of the group, but at the same time it also clearly will highlight who is not part of the group based on some arbitrary criterion like whether the guild leader likes you and lets you in, or you click that "join group" button. And once someone joins or isn't allowed to join, or, god forbid, is kicked, the complaining escalates. "Why isn't my friend allowed to join but THAT guy is?" "What the fuck did you say about me, you little bitch? I'll have you know, I graduated..."
It gives a lot of decision power into the hands of whoever makes or manages the group/guild/tag, and from that resentment springs forth. The opposite would be a problem, too, people being treated disproportionally nicely because of their official role in the group.
It makes people hate others just based on the vice of them being part of group X, and it makes those groups fight openly. Imagine the cringe gangwars, where people shoot each other with crashers to fight over virtual turf.

Is it worth it to have all that just to have... what exactly? A quicker shortcut to join a world? Fancy [Chain Gang] nametags in neon colours you had to buy for 20 quid?