>got bangs/front hair in my avatar
>wanted to give them some dynamic bone stuff
>now i look like a 5head when i move forward, because hair falls into my head
Did VRC avatar-making-stuff got any means of restricting movement axis/restricting movement angles for dynamic bones? I know i could add a colider, but build menu says it's not daijobu so who am i to argue. Thinking about redoing weight painting to only include hair ends, but dynamic bone with restricted movement would be insanely useful for lots of stuff, so i'd love to know anyway