>>310222701
Found a cool revolver on Booth, so now I'm thinking about how to animate it to make it shoot 6 times before it requires you to play an "reload" animation to be able to fire again.
Each shot is it's own state, with pause state in between, all controller by the RightTriggerWeight parameter, so it fires on 80 or 90% trigger pull, and you have to release the trigger to 5-20% to fire again.

Not super hard to do, but a fun little project.

I also need new ideas of Mecha parts to add to my avatar, and if I have the time, make an mecha spider as my halloween avatar.