>>313639713
>No randos because no playerbase
The only other instance that was up when we were on last night was full of furfags, and a few of them hopped right into our instance.
>just port the 2-3 maps /vrg/ uses
If you're around outside of weekends, we go exploring fairly often. You can't drag 40+ people through a bunch of unoptimized worlds with low player caps though.