>>270030178
Btw, here are some excerpts from The History of the Future:

Midway through the barrage, Luckey came to a conclusion, as good a one as he could find at that moment: this skepticism, he believed, was less about the Rift and more about VR in general. As valid as these questions would prove to be—the folks at Valve just weren’t “True Believers.” Valve, with its unique structure, was a place where all it took to join a different team was to simply move your desk to the VR component. And in the eight-ish months that Abrash had been working on AR/VR, very few employees had taken the leap. As a result, most of his team were contractors who had been hired to help fill the gaps. This did not mean that contractors like Atman Binstock or Fabian Giesen were any less qualified. But, to Luckey, it meant that most of the people there were only willing to dip their toes in the water.
Luckey’s assessment was on point, but the truth was that he didn’t even know the half of it. Within Valve, the AR/VR work was a constant source of skepticism and derision. Not a week went by without a clique of Valve employees stopping by to criticize what they perceived to be a “boondoggle.” Stop wasting money! Stop wasting time! Stop trying to “make this a thing”!