FEATURES
Shooting range added. It's a separate location that can be accessed from the Vanno base. It has multiple minigames and also you can try any weapon that is allowed on your security level for free, including upgrades and attachments. It also serves as a training facility with 2 tutorial sections unlocked with gaining Security Level.
New multiple hand poses for gun handling. Improves hand visuals and style depending on grip position and angle.
New sounds for AK74, M4, IZ81.
AK-like guns can have their mag ejected using another mag.

BALANCE CHANGE
Changed Realistic difficulty preset not to increase enemy numbers or HP.
Sec level 2 award is moved to a new priority mission in Bolotki Village.
TT bullet speed reduced to match realistic values.
PPSH and PPSH sawn-off have more differences in their stats. (Btw if PPSH is suddenly not shooting, it's most likely caused by not resetting the trigger all the way)
Changed some weapon prices.
Double barrel shotgun variants have more stat differences in their lineup.

BUG FIXES
Fixed glowing trucks. (hello darkness, my old friend...)
Fixed mimics not reacting properly to bullet hits.
Fixed lights not having shadows.
Fixed audio not following handheld map position when playing tapes, or Tidemeter alarm sound ringing.
Fixed cassettes floating after being inserted into the voice recorder.
Fixed Lightning anomaly doesn't play its "not triggered" state VFX and SFX.
Fixed Item info panel issues when a player has a cigarette in mouth.
Fixed enemies disappearing on player death in Ironman mode.
Fixed item visibility flickering.
Fixed delivery box indication.
Fixed various sounds being too loud.
Fixed still having yawning VFX and other rest related stuff triggering with rest removed from game.