So I tried undead citadel. Pretty disappointing. Has that laggy interpolated feel to the movement and the weapons so you're constantly running into situations where you go to forcefully swing an axe and it just registers as a light tap on the head. Don't know why devs keep doing this. I would rather have functional melee combat that doesn't fucking break every 5 seconds than "smooth" movement that only looks good for a trailer perspective.

This is why B&S gets it right. Even Battle Talent isn't as bad as this. Walking Dead is okay, but it's especially frustrating in that game to be on your last leg surrounded by zombies and NOT HAVE YOUR FUCKING MELEE WEAPONS WORK.