>>384568528
>>384576280
The issue I see here is that well vrchat runs through proton(Valve's wine). Unity runs natively on linux. And now this will run in wine? That is two prefixes + native nonsense. Unless this tool only touches projects and not actually unity(big doubt). I guess you could install it in your proton prefix for vrchat.

Hopefully we can just continue to use the simple drag and drop unity package. Works as is for me at least...

Though looking at https://vcc.docs.vrchat.com/vpm/cli (not sure about the desktop app) it uses dot net 6. Which to a degree is supported offically on linux (https://dotnet.microsoft.com/en-us/download/dotnet/6.0)

So this might actually be a native run tool for linux users. Depending on how thye do git / unity check. I run a appimage of UnityHub and have git in in my /usr/bin ... wonder if that'll work. Worst off seems a lot of it uses json files so making your own tooling...