>>378205734
Played about with the settings:
Enemy count only goes up one level and there are noticably more enemies scattered around the map but raiding locations like the train station and village felt mostly the same as before. Used with higher enemy perception it did make clearing out the village slightly more difficult as several spawns and fragments from the surrounding area were drawn in by my gunfire. I was hoping enemy count could go even higher but maybe that would make things too difficult in the lategame levels.
Anomaly amount also only goes up one notch but it seems to add a lot of them, as if all the possible spawn points are now being used. It looks great seeing a huge field of them and you really need to watch your step now.