>>307214605
Probably the case. If I tell the game I'm eight feet tall it "sorta" fixes the issue, but now it does the old issue where looking down pulls the character onto their tip-toes, and in addition to that, me sitting can cause prone state to fire off for some reason. 

I think for now I'll just band-aid it by making Prone just use the normal crouch animations until either this gets fixed, or the Parkinsons issue with Oculus+SteamVR. Wish the devs used their progress blog more instead of assuming everyone wants to join a public Discord.