>>282458408
>running 3 km in VR
Other than being boring, I don't think that's a problem. [spoiler]I think it's boring in flat games too though.[/spoiler]
>40 minute round in VR
Could be a problem for some people, but I've spent way longer than that in Boneworks sessions, and it's far less comfortable than I'd expect from something like this.
>on-foot/vehicle transitions in VR
It's a little janky, but it's doable.