>>362410890
There is another one which streams mesh data.
That one was interesting too but shadermotion is much better.

My guess is they fucked uped setting up the shadermotion by either streaming much lower quality video to their video streamer mangling up the color data or just outright not being able to set it up correctly.
Kinda wanna try something like this for a /vrg/ event. It was a tech I've been wanting to give a gander to study.