>>372997447
I tried that and it's garbage because it doesn't fixed the VR forward LOD issues. 

The game only renders everything in the forward arc. If you turn around you'll find all the LOD distance has been cut massively so all the trees become sticks. There are other odd orientation issues too when playing 360 degrees.

If I play a VR game standing up I wont use thumbstick turning ever and I often disable that stick in steam input mapping. I want to use my body to turn. If I can't I'll just sit down