>hey dude, what if we took the same game, didn't listen to all of the game design complains that everybody had and repackage it as a downgraded version for the quest audience nearly 2.5 years later?
So far, it's exactly met my expectations
>same shitty hallways and rooms with physics interactions that gets old quick
>same shitty lack of any meaningful story progression, they recycled the cryptic LE HECKIN ENVIRONMENTAL STORYTELLING consisting of L4D style scribblings on the wall that amount to shit like "WHAT DOES IT ALL MEAN???"
>same stupid like weight system where a fucking hammer sways like jello even when you're two handing it.
>much like the first game, the music is still the standout factor. Otherwise it's literally the same game but downgraded and downsized with meaningless "improvements".
This shit is making me want to sell my headset. There's going to be a serious drought of good games in the sector and the tech has stopped improving at a decent pace. I think I might come back in another 5 years when we get out of the equivalent of early 5th gen console experiences.