>>356920629
I think they ultimately made the right call to account for motion sickness fags. Fresnel lenses still excel at geometric stability which is important for that. That was also at a time where screen resolutions were low so it didn't hit the upper limit of what the lenses could convey. However today, I believe both Valve and Oculus engineers have come out and said that their current lenses are imposing a bottleneck on clarity that would make pairing them higher resolution screens pointless. In any case, we're at a point where both kinds of lenses, fresnel and traditional, are about to be a thing of the past. Pancake lenses will allow smaller form factors with higher clarity. FOV will be the challenge going forward as visual clarity becomes mostly solved.