Finished Alyx. Lot of great moments and cool level design, but I thought it was almost ruined by all the hacking minigames. In some ways it reminded me of Sony's AAA PSVR game Blood & Truth, with the blend of cinematic yet immersive storytelling, shooting, and repetitive minigames. Of course, Alyx is still a much better game since garbage motion controllers don't limit its potential. Instead I think its potential is limited by being accessible (sucks how even in continuous movement you're forced to blink/shift for certain parts). Though my biggest complaint really were just the hacking minigames, mostly the ones where you're rotating the globe and aligning the balls for upgrade stations--but occasionally the electricity line ones too. They almost always sapped my enjoyment. Should've been spaced out more, or at least varied in more significant ways. Thankfully there's usually a better moment after those sections, but their existence affects the game's overall quality. Otherwise, I didn't mind the "simple" exploration and combat, since I still found it fun, and I especially appreciated the horror focus. [spoiler]Jeff was probably my favorite chapter.[/spoiler]