>>277311082
You mean like control the ants using food for example? and have enemy ants that you'll have to protect your main ants with?
You win a level by getting your ants to the end of a maze safely... and your score is depending on the amount of ants left?
Will this be sufficient enough gameplay perhaps.

Since we managed to develop vertical and even underside navigation system if need be for the ants, we can probably experiment with some really weird "mazes" that are 3dimensional. I wonder if this will be worth the effort to pursue.