>>285217524
Yes, it has a lot of 2016 mechanics. The level of polish is far and above what I've grown used to in VR though. A lot of elements feel incredibly natural. Putting on the respirator Just Werks. Hard hats are not terribly reliable, but it's just a natural action. Grav gloves are amazing. The hacking games are ... I mean, in concept interesting but typically too easy.
There are downsides, for sure. The floaty feeling when walking off a ledge, or how you float up into the air when you walk on some obstacles. The disembodied hands. Not having smooth turning at launch. BULLET SPONGE SYNDROME at max difficulty. I constantly grab mags out of my backpack by accident when I go to adjust my headset.
But honestly? Overall? It feels really good. It's an AAA title that wasn't beta-on-release and had the proper polish. Yes, there were bugs, there's always bugs, but it was pretty smooth for most people I've talked to.