>>264992856
 Continued 
This is unheard of for the most part for MOST games outside of big AAA titles or smash indy hits, especially for a virtual world these days. They are raucously successful. VRChat doesn't even have broad appeal on the surface for most traditional pc or even vr people in my experience.
You can also launch it without steam, too, in other ways so that's a thing - and some people do.
That being said, let's be fair and check out how the competition is doing:
https://steamcharts.com/app/586110
https://steamcharts.com/app/390540
https://steamcharts.com/app/471710 even recroom pales in comparison.
https://steamcharts.com/app/740250
oof.
So for all the negativity...? I don't get it. They're doing something right to keep these players and investors notice that. They're hiring for all positions and new positions. It's nice to be optimistic once and a while my dudes and ladies.