>>341456002
vrchat doing it for you makes people figure out how to make avatars for public instances or not be their retarded avatar that has like 30 dynamic bones, thats the difference. Also saying the polygon limit limited creativity, no it really didn't because people went over the polygon limit all the time and kept those for private worlds and not public and the ones that were below the polygon limit you couldn't even see any flaws with the avatars unless you actually looked. People would just delete somethings that would be on the inside rather then the outside. I have plenty of avatars that look fantastic still being under 20k so no you're wrong.