>>268538308
My first headset was WMR, and it was a terrible first experience.
>Software IPD adjustment is useless
>I wear glasses and the headset simply isn't roomy enough for them.
>The WMR software (Or maybe its a headset issue I've no idea) is fucking horrible. Never remembers boundies after each use, setting up the boundies itself is a nightmare and is by far the worst system out of any headset
>Poor game support. Every game supported Oculus and Vive controllers, few supported WMR, so none of the control mapping or ingame visual matched
>Controllers themselves are a hot mess, uses batteries in current year, doesn't have a long shelf life with said batteries, the battery case slips out with ease something I never had issue with in later touch controllers
>no audio set up, so it needed headphones and it simply was no fun to wire myself in to a headset and uncomfortable headphones.
It was good enough as a test run for VR due to their price but I'd never recommend them.