>>377079959
Eh, the games themselves don't decide if the VR mod/port would suck, it would come down entirely to the VR port.

All the moving parts are there, placing structures, infantry fighting, vehicle fighting, in the case of squad, helicopters. All these discrete elements exist already in VR and can be done well. Just like with flat games though, a shit dev can still fuck up and make a terrible FPS even though everyone already knows the recipe.