>>271518728
One of the first things they showed was telekinesis grabbing guns and shit off the floor so you didn't have to bend down. The zip and snap looks really satisfying which is a bit better than BnS's telekinesis which slows down the closer it gets to your hand. I don't mind the lack of realism in what you can do but I do like realistic physics with casual interaction with the world. Nutted every time he shoved open a door. Big ass buttons you slap with an open palm are great too. Simple things working well go further than really complex things.
As for ammo and inventory disappearing, the ammo I don't really mind depending on how many enemies they are going to throw at you. If there's just going to be absolute shitloads of them and lots of firefights, then yeah gimme shitloads of ammo and make it really easy to reload in a pinch. If it's going to be sneaking and plinking a couple at a time then the immersion of managing mags and counting rounds is great. Think I guess SWAT versus Half Life.