>>264235604
>>264235708
I figured out what it is. Your draw calls get multiplied by the amount of probably meshes that have "Recieve shadows" checked. I disabled every game object and went down to 37 draw calls.
I turned on Recieve shadows with CAST shadows off, 18 draw calls.
So basically recieve shadows could be a draw call killer moreso than anything else.
>>264235750
Retard, adults are talking