>the best high res, high fov, best colour and blackest black contrast headset could get in your hands tomorrow
>you would still be stuck with a library of roblox tier dogshit and arcades

We need some kind of super high graphical quality mandate to be imposed for VR. Even if the majority cant run these games today. They need to start development now to be ready for release by the time these headsets become the norm.
I think one of Zuck's greatest mistakes was funding an ocean of mediocre indie titles instead of setting aside a few hundred million to build some real mindblowing VR apps.

The strategy of making these cheap gimmicks affordable isnt good enough. Its time to make people think 'hey, i wanna save up a couple of grand for this expensive thing that is going to let me explore a reality thats greater than my own'