>>394582807
In my experience
>airlink
Can't even get it to work on ideal network conditions and when I have gotten it to work, it's been very pixelated and laggy
>Virtual Desktop
Great software and has everything you need to tweak it but in my experience there's no getting around the macroblocking on things like textures in the distance. No matter what I did I could not get it to look good at a distance or get it to stop hitching once every 10-15 seconds (again, under ideal network conditions with proper equipment)
>Link
Can push the headset to it's max capabilities with the help of Oculus Tray Tool. Don't have to worry about latency, don't have to worry about lost detail in dynamic bitrate adjusting. Downsides are that theres GPU overhead with the USB encoding and the headset doesn't charge fast enough for the headset to stay on indefinitely.