>>289393104
>i've been wondering how extensively you can mod the vr ports of skyrim and fallout 4 respectively?
Not all of the mods work in VR, but you can still mod them both pretty heavily. Skyrim's VR port is a lot better than FO4, but neither is great out of the box.
>can openmw, oblivion, or either of the mid 2000's fallout games be played well in vr
You can get janky VR support for New Vegas by using Vorpx, but it's not going to play like a native VR game. I'd assume you could do the same for the rest of them too.