>>361014369
interesting idea by making it a framework that devs can just import/buy. Not to sure on your implementation though. There is a small community that walks in VR and many different ways have been tested. I think I've tried that method or something similar but with a button that flips the space. I didnt like it that much and it was a little disorienting. It was also confusing as I would be facing the complete opposite direction. But that might be because i'm so used to my method of turning. I'd like to see how yours would works in practice. It would be really nice if devs would take this locomotion seriously.