>>358773692
The thing about VR is that a lot of things can impact it. IPD, FOV, the shape of your head, the screens on your headset, the scene you're in, your own eyesight... it's hard to tell what any one person's individual problem is with VR but there are a lot of things that can break the 3d-ness and the immersion. I sometimes feel like my oculus CV1 was more immersive than my Index is, despite the index technically having 'more FOV', I can't wear my glasses with it or risk scratching the screen so I had to get a prescription lens, and the reduced FOV makes me feel a bit like I'm looking through binoculars and it makes it really hard to be properly immersed. But I don't use contacts so the other option is risk scratching my headset every time I use vr. Also, my head is weirdly shaped (ooga booga brow ridge) so the headset itself is uncomfortable to find a good way to adjust it, I get VR sickness very often... just overall there are a lot of things that make VR a pretty tedious experience for me in many ways.

But I enjoy it so much that I keep at it, and hope that the tech will improve in the future. I hope you can get your headset adjusted and see what I see in the medium.