>>268041953
I feel like he'd have to make RoTR into something completely different for it to be fun and this system to be useful.
I think he shares some traits with Dave - they don't want to improve the core mechanics of the game, fix bugs, untangle spaghetti code, they just want to add new shiny shit in and get praise for it.
Wasn't he supposed to be working on some shooty streets shit since last year? It looked fun, so maybe that's why he doesn't like working on it either.