>>398754492
I agree that Pavlov's shift away from SnD has left an opening but I don't think Vail's current design has enough appeal to get enough people in the game and buying skins. For compfags it's not really CS style SnD; There's no eco to strategize around, no recoil to learn and the maps suck. For casuals there's nothing except the low barrier to entry that F2P and no recoil provides. It's a weird spot between the two where I can't see either type of player being satisfied. Hopefully I'm wrong and they will succeed because Pavlov needs competition.