>>299736663
>Is it normal that you can see individual pixels? Are they really that big?
Yes. A good common sense example is as follows: if you'd have a 1080p display that's big enough to cover same field of your view as VR, it would be 300 inch or more. Imagine pixel size on a 300 inch 1080p display.
>Is it normal that while playing HL Alyx I can see my virtual hands jitter a little bit, but when I look at my monitor, it is buttery smooth?
You're obviously seeing stuff better in VR, with 1:1 scale and depth perception. Your hands are probably a bit wobbly thanks to quest tracking, but you can't see it on display because there's too little movement in those tracking errors to make a noticeable difference. It's also possible that Alyx smoothens out movement for preview.