>>391267272
this seemed to work better for me than niftools https://github.com/Greatness7/io_scene_mw
exporting at 1.5 scale looks roughly correct to me
haven't tried the old segmented bodies yet but for now I just popped the head/hair on in unity after converting a betterbodies style body mesh/skeleton. I think the only blocker on that was needing to reparent the clavicle bones under the neck
>>391268610
Oblivion might work the same although I don't know how to load facegen stuff