>>271761693
quest was most definitely an investor push
vrchat devs are out of touch, but they aren't *that* stupid.

They probably got told "we want a quest version of vrchat". which would have been fine, only they added the well meaning but ultimately poorly implemented cross platform world idea.
>haha lets make it so if you dont have a quest version of your avatar- which by the way you have to upload with an entirely different sdk, as an entirely different model, but have it correspond to the same ID- a quest user will only see you as a grey robot, but get this- with your avatar portrait on your chest so they can know what they're missing out on, while PC users can see quest avatars just fine with no need for hoops to jump through! genius!