>>389839559
I have been giving people shit about their avatars lately.

Specifically, it would be nice if people would make avatars for large meetups that:
1) don't include the 11 lights that they have on their erp avatars
2) have less than 50 unjoined materials/meshes
3) have filesizes under 30mb

I see so many avatars with 10+ lights, a ton of meshes, and are more than 50mb.
It's so easy to optimize so you can at least be poor, or at least not be very poor and also horrible. It would be nice if people would put even a little bit of effort into optimizing, so much performance can be gained through just a tiny amount of work.