>>378960564
>Make your own physics
I could if i really really wanted to. but i dont see an issue with using the default one. I was having issues with anything that dealt with setting a fixed rotation. Im trying to mimic the vrc player controller with a station. I can do that on a flat plane, but when you rotate things, it gets strange. for the longest time i was trying to use a lookrotation to look at the center axis of the ring. but that doenst rotate the rigid body around the center of mass, which caused other issues. I think ill take my friends advice and make a way of rotating to a vector via torque.