>>402572405
>but crossbows don't?
You would think that this would be more immersive?
Range weapons already have the advantage, that you don't need to feel any resistance as with swords hitting each other.
I can only explain it away by saying that many don't feel like crossbows would fit, as they somewhat handle like guns? I don't know.
Every argument I pull out of my ass sounds dumb. Crossbows would feel like a perfect fit for VR and fantasy