>>291202637
Even if it's not in the same folder? Can you do that? I mean I don't know how Unity works, but I'd assume... let me explain it as simplistically as I can.

I load in Model A
>Has Shaders in Folder Model A > Shaders > Arktoon

I load in Model B
>Has Shaders in Root > Arktoon

If I delete the shaders that came with Model B, will the Model B work even though the shaders from Model A are in a completely different folder? Can I just move ALL shaders I find into one giant folder and all the models and projects just KNOW to find them there? Don't I have to redirect them there somehow? I just assume like with adding mods to a game you have to make sure the folder structure stays intact otherwise the mod just breaks, because it can't find what it is looking for.