>>274334301
>Quest killed PCVR's momentum
I'd argue that if anything, it's actually supporting the PC VR industry and balancing out the potential detractors. Yes, some people are getting Quests rather than PC VR headsets. Oculus is investing in Quest more. Developers are slowly investing more into Quest that could've been invested in PC VR. But Quest gets much more people interested in VR, who may one day get PC VR, or now with Link, just use or get a PC that can do VR. And with a larger user base, there will be more content and base investment overall. It doesn't matter that content will be made for Quest. A lot of the best games of all time were made with low system requirements and for low powered mobile systems.