>>333569596
people can filter dynamic bones so I wouldnt worry about it. everything else is fine. 12 materials is a little high depending how big they are. if your avatar is like 50+MB its probably your textures on your materials. you can click those textures in unity and compress them as needed. poor performance is pretty standard, and if you really want you can just copy your avatar, remove the dynamic bones components and youll have a medium avatar for dances etc.