How did you develop your first worlds,world's,
As someone totally inexperienced in Unity, I figured I should literally just start with a boring, grey base floor and add shit as I learn. Is this a good approach, or do you think I should have a sort of plan?
My eventual goal is a cozy underground coffee shop, but I'm humble enough to know that dream won't be realized anytime soon. I'm just wondering what sorta baby steps I should think on taking before I delve into Unity deving.