>>352119082
Better than Beat Saber because you have to actually touch the notes which can be more than 2 meters apart if you increase the playspace scale so wrist flicking isn't an option. There's two modes: rhythm where score is based on the accuracy of your hits and force where it's based on velocity. I play the later because the first is the tryhard competitive mode so you have to use a tiny playspace to have any chance of scoring well. Force mode is better for exercise. The mod scene isn't as developed as Beat Saber, so custom songs just use the vanilla leaderboards and there's no ranking. Finding songs of an appropriate difficulty isn't as simple because 'Master' ranges from kinda hard to borderline impossible. They don't break with updates, at least.