>>372116509
>How would you aim the gun?
You're throwing a lot of questions at me, but let me throw this one at you: what is aiming?

There are people that play Pavlov, probably, with stabilizers. In gun fights in real life, especially in warzones, snipers do this just almost automatically. So instead of asking "how would you aim the gun", instead you should probably ask, "how can you better aim your gun in VR". The answer, by the way, is probably remapping your controls to a mouse, a flight-stick, or something that just isn't a controller that needs to be held in your hand. There is a better way, and the games we play should reflect that. Current VR games, with a few exceptions, have almost unilaterally failed us on giving us unilateral, fair controls.