>>277287653
Not that I know of. There is rudimentary support for vr but nowhere near the same level of libraries and toolkits as unity or unreal
https://docs.godotengine.org/en/3.1/tutorials/vr/vr_starter_tutorial.html

If you want fully open source vr it's probably easier to start on webvr with aframe.io . Not as performant in theory but a lot bigger ecosystem.