>>406743104
I agree but apparently they're exploring other solutions to cull animators while still being able to restore state. What I think they have in mind is some hacky internal animator stuff where if an avatar is un-hidden, they forcibly restore the animator's state to what it should be. Problem with that is that it might skip over some states which the author relies on for setup.
At this point I feel like they should just tell people to stop using write defaults, and offer an automated script that makes a "reset" layer for you automatically in your animator controller, which is the same behavior as write defaults minus all the bugs. Maybe I should make a tool for that? This workaround fixes so many weird cursed issues with animators.