>>293675247
Still using my cv1 from jan 2018 but I don't have 98% of these issues
>>performance WILDLY varies depending on game
Sounds like you need to upgrade your gpu or cpu more than anything. Used to be a problem on my 1050ti and 4570k. No such issue on my Ryzen 7 3700x and RTX 8gb 2080 now for jsut about every game. Contractors, Pavlov, Onward, and vrc all run fine for me now compared to when my old setup.
>Sick of having to explain to hookups that they aren't video cameras
They technically are cameras. Technically. There's a article where it explains what they do and stuff. TECHNICALLY, zuck is in fact spying you, but it's a technicality because he kind of actually isnt with the way it actually works.
>why the fuck do these controllers use batteries, they disconnect so easily during beat saber
This is frustrating yeah. I heard from others that they don't have this issue but I call bullshit every time.
>>even though everything is plugged into USB 3.0 or higher, Oculus says it doesn't recognize it as USB 3.
I also have this issue but so far it hasn't caused me any issues yet.
>Performance hog when using SteamVR since oculus runs on top of everything
See the first point I made
>>controllers breaking on their own despite fairly gentle usage, 
stopped reading there desu senpai, fake and gay because they're basically remade from nokia and nintendium.But i'll be freak I've been smashing my controllers during workouts (jumping jacks) and some tiny piece in my left touch came lose and sometimes doesnt let me pull the top trigger sometimes but it's no big deal. 
>Doubly hard since they take up so much fucking bandwith per sensor
never usually have this problem, might need to consider upgrading your mobo too