>>365138846
some booths are worth the price, many aren't. i agree with him, i got burned one too many times by a booth model that turned out to have a lot of things wrong with it. fucked up armatures, messed-up proportions, weird vertex normals on the face, shadows baked into the textures (and no PSD's), or it's an incredibly cursed FBX that breaks horribly if you try to put it into Blender.
don't even get me started on the yoyogi mori stuff, it's expensive as fuck, the prepackaged avatars are incredibly unoptimized, the models are fairly average, and they only work properly with a bad shader (UTS2). that "new" male model with the skater aesthetic has short hair, but he literally put 76 separate fucking dynamic bone components on it, one per hair strand. and then the pupils don't even work properly unless you use UTS2.