>>278125874
Also, I'm not an expert on the subject, but from what I understand, super-sampling is very diminishing returns after 130-150% mark, it actually won't make things more readable than they really are, but instead it won't make them harder to read, because it's rendering them in lesser detail. I'm having a hard time telling the difference between 100%-150%. As for the anti-aliasing, it's making the edges softer, but it's still a filter. It's easier on the eyes, but it's actually taking detail away.
I had a Vive before Index, and it was below minimum, playing Assetto Corsa or Elite Dangerous felt like "I forgot my glasses" sims. Index feels like it's borderline minimum, and the games feel like "I think my vision's getting worse, I'll have to book an appointment at the optician next month" sims. Until you can't see SDE at all, under no circumstances, and not because of some jewish tricks, but just because the resolution is so large and the pixel arrangement is so great, VR HMDs aren't there yet