>>316201260
I hated the grip at first compared to the button too, but once you adjust the grip strength in steamvr bindings to be less sensitive (especially in vrchat), it feels a lot better than the super sticky finger default and grows on you. I would prefer both though, a trigger, an explicit button you can press in, and some input of squeezing force on the shaft for grabbing things. An extra shoulder button above the trigger like gamepads would be nice too.