>>283158486
>>283155831
There's an option in the workshop tool's Hammer to export as .fbx, but when I use it the UVs are always flipped and I have to grab the textures [spoiler]by using snipping tool[/spoiler]
There's probably a better way to grab the textures; I know someone from here has ported a few TF2 maps by moving them over to Source 2 first.