>>331771709
>it automatically replaces dynamic bones and adds colliders to the hands
Are we sure? so our current dynamic bone setups are just going to work just like that?

My biggest fear is we have to go back to all our models and re-define ALL the fucking dynamic bones with this new system. Would take me literally fucking days with all the shit I have.

Also I don't get how this "auto colliders" for the hands work, does it jut put a collider one each finger bone or something? what if you already set up colliders

SO MAN QUESTIONS