>>285528743
You seem to know your shit, newbie question here. When I open up a .blend file the avatar I want to work with already has all their facial "expressions" active on the model. Meaning she is blushing, sweating at the forehead, shy, all showing at once. I figured this would just auto correct itself after uploading via cats to unity and then uploading to game, but they are still present, so I guess I have to do something so these don't show by default and only when I actually activate an emote on my VR joystick. Mind giving me some guidance here?

Also if anyone else knows and can help too that'd be great