>>264605703
My own 2c would be to not worry about projections too much, you'll get a much better idea of what does and doesnt work once it's in 3d space

However there are few things worth mentioning
- The eye as seen from profile will not look right in 3d as you've drawn it. You can get away with it if it's very stylised but if you want an eye that works like an eye you need to keep it almost parallel with the plane of the face. If you get stuck look at photographs of people

-Give a bit of breathing room for the hair, unless its wet it wont conform to the skull

-Probably give the eyes some more room on the front view