>>364163436
Well in the end I think Boneworks did a better job at the tech than Alyx.
Alyx was cool and all, physics were alright, but the lack of a full body was disappointing. I'm tired of floaty hands.
Overall Alyx feels like a bit of a "VR newcomer" game and therefore strongly avoids involved combat with large enemy groups, has very artificial ammo scarcity to invoke a sense of danger even though you're never "really", and then has rather disappointing physics "puzzles".
That said, I think overall Alyx works better as a full "game".