>>323050208
It's something I plan to use in most situations, so I'm going to keep it within a Good rating (even though shader performance doesn't factor into the ranking system, gg VRC devs), so I can't do something like a slime avatar does with refraction shenanigans and other fun toys.

I should make a new slime monster though, but I don't know what people do to get that texture scrolling look across a form, or how you'd arrange your UV map for that (presumably all uv islands arranged upright, top-to-bottom?)