>>285472636
because its a different type of sickness you fat fuck. that's your inner ear telling your brain your moving when your eyes aren't, its the other way around you colosal retard
>>285472745
science objecitvely disagrees with you. your claim that 100% of people can adapt to vr sickness is wholely not based in reality, and you have nothing to back that up. you're literally lying because you have NO ARGUMENT at all.
https://www.insidescience.org/news/cybersickness-why-people-experience-motion-sickness-during-virtual-reality
>“With contemporary commercially available VR systems, the incidence of motion sickness after only 15 minutes is anywhere from 40 to 70 percent,” said Thomas Stoffregen, a kinesiologist at the University of Minnesota. For some applications nearly 100% of users get sick, he said.
>But everyone agreed that illness associated with VR presents a serious obstacle toward widespread acceptance of the technology. This could become significant as VR moves beyond gaming and entertainment into areas such as job training, distraction therapy for pain, and other applications.
https://en.wikipedia.org/wiki/Simulator_sickness
>During simulation training, the body will eventually adapt to the environment to diminish the effects of simulator sickness. However, when long periods of time are spent outside of the simulator, the body is not able to adequately adapt and symptoms will reappear. Often, adaptation is the single most effective solution to simulator sickness. For most individuals, adaptation can occur within only a few sessions, with only a minority of individuals (3–5 percent) never being able to adapt

nice pivot btw, love how nobody has addressed the fact that there is ZERO differences from a mechanics standpoint between teleport and smooth

so I've won the sim sickness arugment and the locomotion argument. genelet subhumans annihilated yet again.