>>304929404
>>304929639
The best I can think of is one time I "split" the head to make some changes to the body then re-joined it, so it's all just one "body" mesh. I'll try that merge by distance though. What baffles me is in blender I also don't notice any problems, everything looks fine but only when I'm in-game does it show the seams. If it was a different lighting issue I'm not sure why it would happen since it's all one "Body" mesh. The head isn't it's own separate mesh