>>289042986
I think the status quo of unofficial markets like booth.pm and patreon, along with a 'remix culture' of avatars is better than some sort of central second-life-style economy of virtual stuff. All the paygates and copyright enforcement would remove a ton of good free content that people do for fun and commercial entities would never do (all the game rip worlds). Plus it's not like ripping a game model into vrchat removes the model from the original game. Bits are non-rivalrous.

It's a pretty age-old argument of copyright vs public domain though, just like before the lawsuits of the 90s when music used a ton of samples from other artists.