>>264984929
>I doubt HTC even cares about that though since the game sells a ton of their hardware.
This seems most likely. Honestly I think it'd be better if HTC just bought vrchat outright and just make the team continue to develop a free product that sells headsets instead of wasting resources trying to act as an independent profitable company and (((monetize)). I'd bet the main reason HTC hasn't done that already is that opens HTC up to all sorts of copyright claims and lawsuits. Right now they're shielded from that by just being investors, and since vrchat makes zero money, there's not much incentive to litigate.