>>276990134
Alright, I forgot it's VR, so ergonomics of components like thumbsticks and triggers has to be completely different and mentioning 2D peripherals is a big no-no.
What's the best controller on the VR market? There isn't one, they all suck. CV1 at least worked, Rift-S/Quest Touch lack inputs and have shitty tracking rings, Vive/Index ones are trash, and WMR ones are tied to inferior platforms. They're all shit. Sorry for ever mentioning a controller I actually liked using and didn't wonder what issue will pop up next. If Valve and Oculus joined forces to make a controller it could actually be sturdy and well designed like CV1 with being comfy like Knuckles are.