>>290730701
>limit of tracking
it tracks for a few seconds after losing the sight of controllers and most games make you have your hands in front of you for gameplay. I had no problems playing HL:A with Quest.

However in VRChat you might rest your hands on your sides and sometimes it loses tracking. Same when holding a pillow or something you need to be careful to have your controllers visible to the cameras.

>Mic is shit
I feel like it's on par with most headsets which isn't too much to say. The only headset I've found to have a good mic is Index. You can use equalization software to make it sound less shit by boosting bass and treble frequencies.

>Setting up software
If you're just using Oculus' stuff it's idiot proof. Most complicated part is downloading Oculus software and connecting the link cable but that's super easy.

If you want to use 3rd party software like ALVR you need to sign up to Oculus developer program and get SideQuest. It's fairly easy these days. ALVR allows you to play SteamVR titles wirelessly at the cost of visual degradation and latency. Wireless is worth it though regardless.