>VR first coming out
>constant complaints from the media about being sick or only being able to stay in VR for 30 minutes at a time
>constantly hear these fears repeated by everyone
>constant stream of articles on theories on how to reduce nausea like speakers that mess with your inner ear canal balance system
>most early VR titles gimped to not cause motion sickness
>every game has millions of comfort tweaks either forced always or default on like snap turning
>finally buy VR
>never get motion sick or nauseous
>never have any problems running at 300mph or using smooth turning
Were all these reports from boomers and soya boy journos that dont even play games? FPS games made me dizzy when I was 8 and played UT for the first time, but it passed after a week.