>>332771279
its a wave-shooter where you defend a data core against robots. the campaign starts out slow but the difficulty starts to ramp up halfway through (i.e, having to duck under lasers while keeping robots away and other stage gimmicks.) theres also a small amount of character progression where you get perks as you go through the levels.
it definitely shows its age as an early vr game and you have to use community bindings to make it work in index controllers but i feel like its a nice 8 hour time sink