So I have two separate unity projects each with different models. On project A I have a model with a specific outfit that I want to transfer over to project B, as in, carrying over the object's location, size, rotation values, all the dynamic bone settings on them, etc etc etc. How exactly do I do this?

If I just transfer over the fbx and import it into project B I have to manually size it, position it, add all the dynamic bone settings etc one by on which is a pain in the ass when my other project has it perfect and ready to go. How can I just 1 to 1 copy it over?