Into the Radius 2.0 is playable in beta now. It sounds like good changes.
>Complete map rework, they remade and split it into sections 
>Blowout style 'Tide' mechanic that respawns enemies/artifacts
>No more enemy core farming
>More valuable exploration loot
>New higher value artifacts hidden in larger anomaly fields
>Weapon attachments for all weapons
>Armor and helmets for either combat or anomaly protection
>New enemies and rebalanced old ones