>>269519902
>make project unity 2019.3, the lastest revision
>import lavender sdk, found in steam tools in your library
>click lavender->setup project defaults and setup layer defaults
>make world
>Create Lavender->World asset, only drag the scene to the empty scene property, leave the rest untouched
>Name the world in that same asseet
>Click the button to create the world
>Go to lavender website
>Log in
>Go to Upload Asset
>Upload the .world file that you just created
>Fill the name, description and upload a thumbnail
>Done

To join the world
>Open lavender
>Press alt to open UI (in desktop)
>Go to content, select Worlds and search for yours
>Click on it and press Spawn
>posdata: if you connect to yourself (127.0.0.1:10000) and port forward port 10000 in your router, lavender hosts a local server so your friends can join with yout IP.