>>367567312
This gives me a great idea.

TL;DR:
Post your VR, /vrg/, VRChat predictions for 2022.

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Every reply to this post (not the quoted) that contains a prediction for 2022 will be collected and reposted in a collage, and checked by the end of the year for whether it came true.

e.g.:
>Facebook will announce a VRChat competitor
>VRChat Physics Bones will be released by February
>[popular flat title] will get a VR port
>haptic gloves become available to average consumers
>2022, year of the Kon desktop
>Desdémona and KarmaCat stop being mutes
>2 base stations will be smashed during PyPy
>Pavlove - Bullet To My Heart, becomes #1 VR movie

Tips:

The more verifiable and concrete the prediction the better! You may post vague ones as well - but vague predictions are easy to rationalize as true by the end of the year. Riskier predictions are more fun.
Optimally (you don't have to), you mention some success criteria such as 
>number of monthly sales on Steam
>number of likes on 3D model section of Booth in December
>will support 3-point, 6-point and 11-point tracking

So it'll be something like:
>Into the Radius will become VR topseller on Steam by the end of the year, going by monthly sales.

Or, if you want it to look more formal:
>prediction: Into the Radius will become VR topseller
>criteria: total number of Steam sales by December