>>348803589
I spent 5 hours in it. I guess that would presumably be about half way, then. I don't think it was my attention span. It's not like an add thing or something. It just doesn't seem to have anything to offer, despite being really well polished, and telling a story about the half-life world (which I like). It just doesn't seem worth my time to actually play it.
Maybe all the gameplay just feels too same-y?
>walk
>shoot a guy
>play bop-it to open a door
>repeat ad infinitum