>>334676021
Huh..that's..actually a pretty good idea. Will be amusing seeing a floating nose in front of me all the time but it'd solve the issue. Thanks for that.

What exactly would be the best method to do this though? Make a separate mesh of just the tip of my nose parts, then just attach it to my face in unity where my nose already is? I assume I'd have to delete the actual nose vertices off the avatar for this though, because if not I'd have the "new" nose clipping on top of my regular one?