>>366812447
>shapekey outfits
DO NOT
The way unity works is that deactive game objects are not rendered. It'll affect avatar size but while rendering it'll be a nothingburger. Shapekey shit though will still be rendering but as a tiny ass blob of mesh inside your chest or something. Plus you have the shapekey render penalty for large amounts of verts. People have loads of meshes now because for toggles, it's MORE performant.