>>331789929
sculpt them so they are pretty close, subdivide them until they are roughly the same or more faces, and then use a shrink wrap modifier. 
alternatively make your own by using bisect tool to add lines where you need, select the faces in edit , shift-d to duplicate, p to paste by selection. and you will have a exact copy of those verts with the same weight. then use a solidify modifier to make them offset a little + give them depth. and then make a new material with some simple shimapan stripes etc.