>>417674415
If it can better give the illusion of 120 than the psvr1 reprojection did then its honestly not a bad solution. Every previewer keeps regurgitating how "smooth" it runs so I'd imagine it gives that illusion pretty well. I'm curious to see how it feels vs native 90hz. Seeing as how they're targeting for hybrid games reprojection is crucial. If a flat game is already targeting 4k60 than running it on a 4k headset at 60 projected to 120 will take minimal optimization.