>>402019827
I've been fiddling with the graphics settings as well and I can honestly say that I think the game looks better at the performance setting, and I'm using a 3080ti. The things that kill my frametimes are the volumetrics, bloom, etc. The kind of settings that aren't really comfortable in VR because they just soften and blur the shit out of everything. Apart from that, the textures are fucked regardless. SSAO artifacting looks especially bad in VR and is a huge performance hit in this game. It really drives home that this was a quest title first and foremost (default texture resolution) and the pc version has some tacked on unoptimised post-fx settings.

So yeah, I just settled on making it look like the Quest version but high res at 120hz through link+oculuskiller because I can't stand high frametimes for these games.