>>291587342
initial setup is pretty easy:
>import .fbx, .dae, or .blend file either through the in-game file browser or by dragging it to the game window
>select "auto-humanoid scale" on the import menu so you don't have to deal with a 50-story tall ragdoll
>open the avatar creator tool, and align the headset to your avatar's head
>click on all of the "align head" buttons to get everything symmetrical
>scale the hands down to the right size and move them into place
>click the green button and change into the avatar
>click the "save avatar" button in your inventory so you don't have to import it again