>>286873015
clarity up close is only limited by the pixel configuration of your own vr screen. in a vr environment things tend to become more pixelated or fuzzy looking the farther away they get. an optimal virtual screen in a vr world is large enough to fill your field of view while also being far enough away for a group to watch without obscuring other peoples view and close enough to read text (usually subtitles) without it being pixelated.