>>401208995
and builtin lenses aside (fov, reflections, glowing bezels) i think this whole vr thing needs a major resolution bump. 1920x1080 is enough on 13 inch laptop, so to fill whole view with similar pixel destiny it would have to be like 10-20x of this. and that will be bad because gpus can't do that.
something i have to praise is the tracking of controllers and headset - it's fantastic, even when i thought lighthouses were out of sight. it's fast and accurate, doesn't teleport, doesn't drift.