>>331805073
>if you want to influence the opinions of the devs you should take it up with the devs
That was not my intention. I just wanted to discuss what payment and reward systems would be best for the proposed creator economy of games similar to VRChat, whether the current proposal for specifically VRChat is any good and how it might be improved.

Also, I believe that lobbying for any specific standard on my own would be both inefficient and ineffective, which is why, if it was my intention to influence the devs, I would have to coordinate with other customers - and for that, I'd need feedback from other customers, though /vrg/ is but a nonrepresentative sample of all VRChat players.