I was not expecting Resident Evil 4 VR to feel faithful, despite a change in engine. Been using original-game settings, although I wish you could assign the tank controls to one stick. Only VR thing that felt like a missed opportunity after 3hrs of playing is the radio calls not reflecting Leon's video feed based on how you're holding it. 

Might end up my new favourite version after playing the fuck out of that Wii release in the day, even though the crosshair aiming made it a breeze. Need Armature to get contracted to port other shit, since they have staff that clearly care about the work they do.
[spoiler]And hopefully they're adding Separate Ways since it's the only content lacking at this point iirc.[/spoiler]

>>402209903
Only durability issue I ever heard with the Rift CV1 was the right speaker just dying for some people. Mine's went strong five years without issue, before sunsetting it for wireless w/ a Quest 2. I do miss CV1's strap design though, shit was easy to put on and always fit snug.