>>405340342
Eh, I still think it's a good game overall, even if it doesn't stretch very far as a roguelike. It really is satisfying for those first few hours, and coming back for a run every so often.

Makes me wonder if at this point anybody has made a skyrim VR mod that does the same gamey "swordfighting" mechanics for VR. I feel like that could work well even inside the confines of todd's game, and then you wouldn't be stuck in the same 3 levels.