>>290731568
Is the kinect at least ok for vrchat? I thought the only downside was a worse crouching position as well as the inability to turn around. A shame that I'll be seeing slight myopia without contacts or glasses though.

>>290732180
Damn, hopefully this batch fixed more issues. Also, my fear with the 1070ti is that i'd have to downscale below 100%, have significant graphical compromises, or being below 90 frames (was planning to just crank it up to 144hz but I'm guessing a consistent frame rate is better).

>>290732669
I have just enough for room scale if the 5x6.5 ft vive minimum is considered. I'm just concerned that on bad tangling would topple my pc over.

>>290734194
There's no significant signal degradation with a cable connection that long? How did you choose the right cables?