>>401185446
>I have been thinking about something exactly like this system for so long
you and me both. I wonder how their system handles cases where you need your virtual hands to match up with your real hands relative to your eyes rather than your body, i.e. objects you're holding. Like working a bolt-action close to your cheek or pulling the pin on a grenade. I guess they could do some context-dependent body remapping, where if it thinks you're trying to touch your body/stuff on your body it maps to the avatar, otherwise it uses the real position of your controllers.