>>399825475
https://forums.abinteractive.net/d/831-status-report-september-2022
I'm guessing they're going to use https://www.moonsharp.org/ with bindings to some of the unity C# API (for manipulating gameobjects and transforms and such) and some of their own APIs for players and whatever. Its utility will depend a lot on how much of the API they expose. Like udon they'll likely start small and expand it out. I do hope they consider webassembly further too; it'd be nice to not have to actually learn lua and use other languages. In any case it'll certainly be better than ScriptableObject and Animator "trigger" spaghetti logic .