>>269639103
The fundamental problem, I think, is that competitiveness was prioritized over fun and there's a massive skill gap in innate abilities and FPS/counter strike experience, so certain players are going to lose more than is possible for anyone to enjoy until they accept they have no chance of ever closing the skill gap to have a better experience and quit. Anything that is fun, aside from being good at the game, is a disadvantage and ultimately results in less fun.