>>415826023
I like the armored enemies, it makes you think about managing multiple magazines with different ammo types right from the start instead of waiting until the factory. It fits the NG+ feel that I wanted.
The latest version has toned down the armored enemies in the first area so it should be rare to see more than armored fragments or policement, still possible but rarer. Fragments can mostly be ignored and seekers don't require the use of AP as their head is always exposed, which you should always be aiming for given the 4x damage boost on weakspots.
Enemies also now have a chance to drop items on death making it sting less when you spend a ton of ammo killing them. It's a low rate but so far I've seen guns, artifacts and partially filled magazines drop from mimics. Together with the random loot it feels like I have just enough to run a few different guns without needing to use the store so long as I'm careful with AP usage.

The real big fuck you is that they changed the rift spawn time from 3 minutes all the way down to 30 seconds.