>>283790380
why? it's 2gb max in framebuffers. it shouldn't crash.

boneworks crash on quality which is quite puxelated. i have 4x msaa in boneworks and supersamping in steam config, i dunno if these combine, but image looks lowres even with these settings, yet still the game crashes. the only reason for these crashes that i can come uo with would be microshill code being utter shit.