>>296389109
Percussion is hard to do since there's no force feedback. You could align some practice pads to your VR space, but even then I don't think the controller tracking is accurate enough to track velocity of tight drum licks.

Theremin is about the only existing instrument that translates well to current VR. But of course there's plenty of design space for new VR specific instruments. Doing something more with controller rotation than what a theremin could detect, for instance, and adding head orientation as an input.