>>277625378
Finger tracking will be a solved problem soon enough. Object feel will not, and that's the main goal of these glove projects, not finger tracking.
>VR Gloves will never take off, they're bulky, don't fit everyone and are expensive
The same thing could be said of VR headsets, and even more so as you go back further in time. It's true, until it isn't. VR itself will remain niche until it isn't. Then when it isn't, these kinds of expensive gloves and other peripherals will be the new niche hardware.