>>300658884
All shooty games with movement. In this example, I'm using H3VR, because it's the best shooty game with movement.

My mappings are turn with the grips, home button deactivated on the off-hand controller so I can re-map it to enable/disable locomotion, and the menu button to drop weapons.

This gives me maximum command access. Ideally, I'd have an extra thumbstick for movement so I didn't have to disable locomotion whenever I want to palm bullets without holstering my gun, but hey, Vive wands.

>>300658958
Because you can't turn 180 degrees and still be lined up for a shot past 10 meters quickly.

>>300659294
That's still atrocious, though. Look at a flight stick to see how many controls you should really have available.