>>319121037
>>319122272
>>319121194
>>319121851
>>319121621
About the same. All lights marked "not important" render as vertex lights and they're all done in the forward pass, so basically free. Pure Bakery SH lighting is god tier too, but you need to use special lights and an adapter for vrc since it doesn't work out of the box... But you can do this as well as long as you turn all player shadows off. Light probes and Vertex lights can be very cheap if you do it right. 
Also vrc renders at 8x AA by default unless you go at vrclow with a default shadow render of 150m which is -way- too much, using shadowmask, not distance shadowmask, but meh, what can you do. Override it in your gpu control panel.

>>319122769
so take it off and put different clothing on and transfer the weight. Body should be in there.