This is promising but it definitely needs a bit more work before prime time.
>runs like absolute dog shit (unity)
>hit registration is a real problem. Hard swings and blocks sometimes don't register which means that enemies do that gay little spin thing and one hit KO you in the horde mode
>has the stupid ass weapon weight system which means that two-handing weapons makes them slightly more responsive to use. Makes the short sword all floaty when one handing by default which is stupid because the hilt isn't big enough to two hand (it can be done, but your other hand places itself in the very bottom of the hilt and looks stupid/impractical, but sure enough it makes the short sword less floaty that way (stupid)
TL;DR: scrap the weapon weight system and tighten up the hit registration. Otherwise it will just be another zombie wave clearer with frustrating melee mechanics.