>>356750960

I'm enjoying the game because the gunplay is alright and it's neato to be inside one of my favourite games of all time but this shit is ridiculous.
Would it really have been too much work to implement full first person camera actions for this stuff? 
The cutscenes are a joke too. I get that it'd be a whole lot of work to redo them in VR but come on that's kind of the fucking point in releasing a full price VR port.
Seems like some great work has been done in places and then just some really lazy shit ruins it a bit.
Also, get the fucking reloading right. I do not want the fucking magazine to pop out everytime I accidentally grip at my left hip, fucking annoying how many times I jettison the mag mid gun fight. Also, slide release. I should not have to fucking manual rack the slide after inserting a fresh mag I should just be able to hit A to release the slide and chamber a new round.
The mag should not drop out even on empty until I press the mag release. Every good shooting game gets this right, it's not fucking hard and yet here we are on a full price VR shooter and they got that shit wrong. 
AND NOT HAVING TO LOAD INDIVIDUAL SHOTGUN SHELLS MAN WHAT THE FUCK CMON WHAT THE FUCK ARE YOU DOING?
Way to ruin my immersion by turning one shell into 5. Fucking why?
That's the big problem with it I guess. You're walking round this lovely little VR experience and then constantly removed to watch something on a screen. The immersion is fucking ruined. 
If they'd have got the gun stuff right, which they should have and then taken the time to implement full true 1st person cutscenes, this would be absolutely shit hot. Alas.