Check it out: I'm an avatarfag. Making mods for this game is actually not that hard. You need like four or five different programmes just to go through all the steps which is horrible and unreal engine needs the epic games store. Making a mod to change textures isn't so bad but meshes require a bunch more work setting up file paths and fake materials. Unity and unreal are different beasts too when it comes to basic stuff like applying materials and textures. I get the feeling though that it's just my experience with unity and lack of experience with unreal that makes unreal feel awkward. I also have never made a mod for an unreal engine game before. Closest would have been the anchor I made for blade and sorcery (unity) and only other mod making experience was some shit in rimworld (literally just text and image file edits because that game has godly, ground-up mod support). Once the mod is made however it's easy to get them in game - just drag and drop the .pak into the pak folder.
This mod (and other avatarfagging ITR mods) available for your use on request.

>>373673293
Throw them in your stove to get rid of them. Though yeah you can manually open and close the lid by grabbing the top.