>2021
>melee weapons in shoulder slots still face forward
On another note, I realised T&H would be far less arduous if the 'take' phase were removed and it just teleported the player to the next combined hold/supply area. Walking all the way around the map constantly doesn't add anything, especially later on when there's multiple supply points and you need to visit a specific one to get more ammo. Also, remove the dumb targets and require the player to kill all the enemies in each wave.