>come to ask a question about how practical it would be to do something vaguely SS13-esque (roleplay, basic building, bartending, gunplay) in VR
>this thread
And I thought /ss13g/ was bad.
What the fuck is wrong with you people? 
Anyways, not that I have any clue how to code shit, but is there any chance we'll ever see something like that happen? Is there anything even vaguely like that on the market? Or is 2D spacemens as a concept too hard to translate into VR? I feel like it'd make a fun game, but at the same time the amount of shit spacemens has to process in the background makes me think it'd never be achievable with current technology, assuming you kept all the shit like Atmospherics and Engineering and other stuff.
>ywn shoot a window out behind some 3D anime waifu and watch them get sucked out into space in first-person