>>417063302
I did, but I can't remember much about it. I think it was fun at times trying to solve the puzzles, but there was the obligatory tedium of waiting for characters to say or do certain things. Writing was fine

I wish that developer would do something like The Invisible Hours again. It's so unique, I can't think of another game with that kind of immersive theater storytelling. Their flat screen game The Sexy Brutale (another time loop concept) was brilliant as well. Apparently they're doing a League of Legends spinoff next, which is unfortunate