Players who want to play with just a keyboard/mouse and a headset should get this reasonable change to help them. I understand why you'd want to disable gestures as hotkeys on the keyboard for VR mode, since instead you are supposed to act it out yourself in VR, and it's nice that desktop users can join in on the fun with those said hotkeys. However this leaves one group of players somewhat in the dust, those who own a headset or a mobile device VR dock and would like to somewhat experience VR while being able to still use the keyboard. However, those that do so will not have access to gestures on the hotkeys, and will have to choose between playing desktop mode or VR mode with very limited expression which is a real bummer.

I feel like VR Chat has always tried to be as inclusive as possible (otherwise why would desktop mode even exist) so I have a suggestion I would really love to be implemented, and one I've been dying for over a year, I also just enjoy playing at my desk in VR as well. I assume there's more than a handful of players that would benefit from this inclusion.

The suggested feature/solution is this: add a third way to launch the game, there will be VR Mode, Desktop Mode, and lastly VR Seated Mode. This mode will act very similar to functionally as desktop mode, and won't support tracking, VR Controllers, and anything else just like Desktop mode, but will support outputting in VR to a headset and allowing head movement input from said headset.

Another thing that would be nice about having a "VR Seated Mode" is you wouldn't have to worry about model heights or headset calibration to know how high up it is. You'd just have the POV set it manually in game settings by inputting how how high off the ground you'd want to be, or have it be based off the model's height.