What's a good way to add 'detail' to a face?
I thought about adding sunglasses but that seems pretty boring, it'll also be too edgy!
Shutterglasses also seem somewhat boring, don't fit the style I suppose.
>>401478970
This looks really nice!
I'm not very versed in map making, are you able to export baked lights from Blender to Unity aside from just 'baked textures' ? 
>>401478592
Cute, which AI model are you using?
From my testing, the "default "stable diffusion model was kind of meh for anime.
>>401481321
Bayzed, I believe in you BUDDY