>>371452619
also mechnically it could work similar to Payday2 VR: use left A while pointing at someone to intimidate them to surrender, then you'd either have:
>agrees: kneels down to restrain them
>hesitates: either yell more or subdue them with non lethal force
>disagrees: opens fire on you so you take them out

weapon mechanics i'd like to see it be similar to Onward where you can toggle on your lasers/flashlight by clicking it on the weapon itself, enable nightvision by clicking above your helm, global radio communication like in pavlov where you use your shoulder speaker or proximity chat when close enough

fuck...