>>388825749
There's a game called Shadow Legend, which is really short and really janky, but a lot of the systems in place really showcase how well VR could be used for a full-fledged RPG like Elder Scrolls. Stuff like crafting and forging weapons, doing alchemy, fishing, cooking, etc are all done via VR interactions, which are, unsurprisingly, far more satisfying than Skyrim's menu-based interactions. The problem with Shadow Legend is that every single one of those systems is used precisely once, just as a distraction, and the rest of the game is a pretty bog-standard VR melee game.