>>420201135
lack of taste, and the fact that you don't have to wear/use the avatars yourself so gross proportions don't look immediately and obviously wrong to the untrained eye.
it's just flatshit with premade animations, I find it hilarious how it's even a discussion when it comes to the social or design aspect. Second Life has more script thingies to play with and more freedom, but that comes at the cost of literally looking like The Sims 2 minus the soul.