>>362258363
as far as i understand it, all of the 'memory' of instance is held by instance master. master transfers to to other player if current master is left, new player synchronizes their states and behaviors with master on join. in this way, if there are no players, new player who joins shouldn't be able to retrieve information about state of player from anyone, therefore player url should 'get cleared' when last player leaves the instance (it was never really saved anywhere in the first place, url only existed in memory of users in instance and was passed to new players on join)