>>333863128
I just wish the author wasn't lazy with the model. Bringing it back into Blender is mandatory to fix it up the disconnected head (vertex lighting issues if you don't use a toon shader), some of the weight paints are rough, and then merging the 8-some meshes you want of the 34 there are. 

When I'm less lazy I'm adding some other features to mine, although I may just wait for avatar dynamics at this rate before doing anything major.