>>282534992
Only 3d modeling experience I had before VRchat was CAD and Google Sketchup. Things that control quite differently to character modeling and focuses on blocky things.

Going into VRchat modeling was totally fresh and new. My idea of shaders also learned in VRchat rather mostly rather than the other programs.
Normal maps, speculars, etc...

Character/prop modeling in Blender has been a great boon for me. It's really fun and my 2D drawing expertise and experience carries over nicely. Specially for shapes and texturing.