>>342631186
Thanks for checking it out! Originally, it wasn't accepting very high damage (way over 999 in points), but it felt unfair because kicking was reaching higher impact naturally, and then game wouldn't count a perfectly legit kick. Maybe i'll bring it back in update [spoiler]will be less annoying now because i changed leg power, and also script switches collider mode to more reliable one so points aren't as all over the place as they initially were[/spoiler], though considering how it uses unity physics, restricting cheat-ability might be pretty futile.