>>351752042
Oh my dude, 
I’m going to have to shit on Anton again for this,

Anton has a bee in his bonnet about oculus, more specifically Facebook.
He hates them and only implemented control support because he was getting a bunch of bad reviews on the game.

I’ll tell you now, the controls they implemented for oculus are horrible,
> IF THE ONLY REASON YOU ARE GETTING AN OCULUS IS FOR THIS GAME RE-THINK YOUR PURCHASE
You will struggle to manipulate half of the weapons because of where the controllers are posed, they’ll smack into each other,
The controls are unintuitive and Anton did bare minimum to put them in.
Oh there are some features like reaching behind you that just will not work with oculus too.

Once you get past that, you have a game that’s been in earth access for 3 years with no roadmap or plan.
The only good thing I could say is the amount of firearms is great. Shooting them with vive controllers was good.

But the game feels unfinished, like a bunch of tech demos or practice coding levels strung together. He desperately says he doesn’t want to copy other games, and then implements a horrible team fortress mode without the best feature feature which is multiplayer.
And just copies from a bunch of other games.

And you’ve got to love hearing his voice and listening to his weird brand of meat humour, which for me got really grating.