>>359955974
>no man’s sky is really cool in vr but a little….janky?
VR ports tend to be like that, unless flatscreen game is 100% sitting sim, VR ports are rarely all that great [spoiler]still tend to be peak fun, and 1:1 scale/depth perception is always welcome[/spoiler]. Play Skyrim VR, play Blade and Sorcery, then you'll get a good idea on what exactly is a difference between flatscreen adaptation and a full-blown VR game.