>>303243372
Otherwise what? That it'll feel like an awkward port? They're giving you absolutely best case clippets. I think they know not to go full on stupid, like actually making you swing your melee instead of waggle it, but you can see little bits of awkward that you wouldn't in a true made for VR game like doors being open or closed by a button, some menus like inventory are definitely going to be weird, flat reloads.