I had an Oculus Rift a couple of years ago and remember it being absolutely mind blowing since it was my first VR experience and even just the initial tech demo was amazing. What I do not remember though was any firm of immersion breaking "goggle effect". I got the PSVR2 and was a bit disappointed by the FOV and binocular effect but when googling it seems almost all headsets have about the same FOV. Do I have an overly romantic memory of the Rift or is the FOV more narrow on PSVR2?