>>393395010
PSVR is for console gamers i.e people who can't into PC hardware but want to play something more substantial than mobileshit.
The PS5 hardware sounds like it can run a lot of PCVR ports, especially if Sony are getting 30% performance boosts from foveated rendering. For example Dave has hinted multiple times that PSVR2 version of Pavlov will use the same build as PCVR and that crossplay is planned between the two. Pavlov isn't the most demanding game but it demonstrates that the two markets may end up with significant overlap and where it doesn't the PSVR2 gamer will still have Sony exclusives to sweeten the deal.

That would be a decent outcome for us PCVR players too as a larger combined marketshare will draw some developer priority away from standalone and back towards the non-gimped games we want.