Walking Dead saints and sinner review:
First "real game" in vr for me
Heres how I feel. Really amazing start, clever implementation of gear and weapons. Very immersive. Visceral feel to violence that made me recoil a bit and feel bad.

About 4 hours in and I have my VR sea legs. I realise the game is actaully very, very, very easy. The Tourist is a juggernaut to anything but explosives, which enemies never use. I can waltz into just about any fortress with a spoon and murder everyone inside. Looking at drawings is annoying just sweep everything. I now have piles of ammo and use guns just for fun. I use arrows for fun. Just when I think maybe the game will offer some new challenges, nope suddenly it's over in an anti climactic conversation where the lives of characters I don't give a single fuck about are on the line. Shoot one and oh suddenly the game is over.

Left me feeling like the game is blatantly unfinished and like it could have done so much more. Like a lot more. No missions variety. In the end I feel like I had fun but am being extremely lenient due to the fact that it's a vr game. Is that what I'm in for with vr?