>>290611369
5 hours later, I think the basic concept is sound. The cue gets essentially parented to the first hand you grab it with, but once you grab it with both hands, it takes its position from your dominant (back) hand and rotation from the vector between both of your hands, so the cue slides along your non-dominant hand as a bridge. Not entirely realistic, but pretty satisfying compared to vrc pickups. Implementation is simple but I got stuck for hours being stupid about quaternions and trigger colliders. The yellow/red zfighting is because there's an actual non-kinematic rigidbody (yellow) fixjointed to the kinematic one (red) since otherwise the force doesn't really transfer to the balls properly.