>>364371880
Making your own shaders is generally based and cool. I always run my own toon shader, been developing it for like a year now. Never really shilled it though.
As an added bonus, if I ever want to make a weird niche feature (or do stuff like support DPS), I can just shove it into a separate version of my own shader.
At least it's better than using UTS2. Y'all UTS niggas glow in the dark.