>>399825475
tl;dr: we are getting a lot of scripting freedom for worlds (and possibly props?), we just have to write it in Lua and not C#.
this means CVR scripting will be either better than or on-par with VRC's udon scripting system. for one, it won't be slow as shit and will probably support a lot of basic stuff that Udon is still behind on after all these years.