>>276311639
>You appreciate things you worked for more.
Not if the game is dog-shit like Boneworks.
I just zoomed through the story and then waited for a 100% save after which I felt glad I didn't waste my time grinding for it. Dunno how they managed to a game with such premise so mind numbingly boring. With a VR setting no less, so it should be possible to make some more interesting scenarios. Than half-baked warehouses and sewers.