>>296878939
Yeah it's not ideal, was a fun experiment though. Anyone that says cloth can work flawlessly is lying, unless it's a very small/simple cloth.

>>296878449
Sure, here you go.

>>296879349
No, but 2017 used GPU for this as well. That's why it's not synchronized for other players. Also why VRChat's own metrics aren't correct for how much performance this uses, as it's all on GPU as opposed to dynamic bones.

>>296879405
It was approximately 1k tris I believe. I tried splitting the dress into two meshes as seen in this test >>296873523 but if you watch the hip closely, some big seams form as the weight painting isn't the same for the entire dress, and I'd have to do some magic with that as well that I didn't bother with.