I'm having a world problem in Unity, maybe you guys had similar issue.
basically making a world with the unity terrain tool to add grass and trees.
I made a tree landscape all around with a bit of fog from the light setting to make it seem distant, while testing my world in both desktop and VR, you can see the tree from a distance in desktop mode just like in unity but not in VR mode, the tree are just gone unless you get very close to see them appear, it doesn't seems to be LOD related.

thoughts on how to resolve that?