>>416015773
i would agree that his was the case untill early 2021(dev stream), after which they slowly started hiring lot's of people from community, developing new UI and PhysBones and more stuff, they were catching up speed for the whole 2021, at the end of 2022 they doubled their team basically - most of which were hired from the community: lot's of frond and back end, devs, artists and even some new managment stuff. That's exactly why they were able to push all those changes - Accesability, camera drone, groups, Udon fixes, Main Menu and website rewamp, global public avatar block, avatars limited by number or distance, Earmuffs(god bless fro that one, i can finally focus) and much more in a few months(of course they didn't make it in a crunch months, it would be silly to think that).
Whatever you say guys about vrc dev team - it's same right now as it was even 2 years ago, and i'm pretty sure that changes last year were only the beggining, we're in for a good year