https://www.roadtovr.com/nostos-beta-gameplay-highlights-the-pitfalls-of-vr-optional-game-design/
>with less than four months before the project is set to launch, I’m not holding my breath that the VR experience will be enough for most to bother putting the headset on more than a few times before just choosing to stick to the flat screen.

I know, I know I've let you down
I've been a fool to myself