>>306299118
Same. It is a quite nice tool though, much better than working with the raw unity animators if all you want are some gestures like in 2.0.

This along with udon and udonsharp is the right approach for vrchat to take, IMO. Just make the official API as low-level as possible and the community build nice tools on top of it, instead of trying and failing to make a good tool in-house.