>>351707268
>What did you have in mind?
Well the one that came to mind right away for me would be a simple "When X bone chain is held, prevent motion" so you could literally hold people as they try to walk away.
Think like someone holding Scooby Doo's tail as he tries to run in place.

But I could think of other neat tricks to play with given time. If only to have the logic of being able to know when a bone is held can do great stuff for 2-handed props for example.