>>388325452
oh to elaborate on why a direct usb connection is still going to have trouble not having perfect quality at all times with no latency is because that shit still has to be real-time encoded, sent through the cable, and then decoded by the quest, you can push thousands of mb per second through the cable and its still going to look like shit and struggle with super-high detailed complex scenes since no encoder is going to be able to handle that running at real-time scenes