>>270009650
>Have you noticed harbinger consumers of VR products?
>http://news.mit.edu/2015/harbinger-failure-consumers-unpopular-products-1223
>“This is a cross-category effect,” Tucker explains. “If you’re the kind of person who bought something that really didn’t resonate with the market, say, coffee-flavored Coca-Cola, then that also means you’re more likely to buy a type of toothpaste or laundry detergent that fails to resonate with the market.”
Noticed that, all of the hobbies I am into are niche and dying, and most of the games I played happily had a playerbase problem.
I am not very content with the state of VR, but I anticipated it being this way I guess. Fuck Valve for not doing a thing without fucking up.