>>286955496
Yes. If you can make a full set of mahjong tiles as a unity prefab that share a material/support material instancing in unity properly, that'd be helpful. It shouldn't be hard, just time consuming. https://github.com/FluffyStuff/riichi-mahjong-tiles has vectors of the actual tile faces. Environments would help too, though I'll probably just make a really basic world for proof of concept and publish the mahjong table prefab for others to model around.