>>291334486
Around 18:00 UTC?
>>291334461
Shader set up is probably the most difficult part. If it already works in VRChat, then the game will probably detect visemes, blinking, and eye tracking automatically. Just import the .blend or .fbx (either with the in-game file browser or by dragging the file on top of your Neos window) and align the head/hand markers in the "avatar creator" tool. Gestures are a pain, and on index they use the tiny trackpad, so I haven't gotten around to setting any up yet.