>>289656697
Trying this out and it says 
"Armature" needs to be the top level object underneath the Animator.

Animator should be your Avatar top level object, with the animator on it."

What the heck is it talking about? by top level object I assume it means the prefab I have in my scene? as in the one with avatar_descriptor and all my dynamic bone scripts? then what the heck is "the top level object underneath the Animator"