>>344853227
>but if all they do is lay down in fbt, never get a conversation going unless you talk to them first, and beg for favors from others like "help me rip this model because I'm too poor and can't buy it" I'll basically think "what a lame person".
Well now you are talking about behaviour online and in vrchat, that's a different story. What about unemployed people who could work if they wanted to, except they do actually put in effort while in VR, trying to have decent conversations with people, being active and actively helping people out when they can, for example in Blender or Unity? Does real life outweigh the virtual life? Or do you consider both equally important?