Let's say I want to reduce my phys bone component count.
Here is my thought, what another anon told me:
>parent seperate bones under a new bone
>put the phys bone script on the parent bone
>downside = no seperate settings for the child bones (which would be okay for me)
HOWEVER!
He also told me, that he assumes that all the child bones can't be hold at the same time, but rather only 1 at a time.
I sadly can't check that in unity, as i only can grab 1 at a time.

Is this true?
Can someone help out?