>>389445189
Currently with OpenVR things like handheld items aren't tracked properly, whereas OpenXR when that lands will improve things by getting rid of the lag. OpenXR performs much better, especially if you use an Oculus or WMR headset. Try any existing OpenXR game with and without your native OpenXR runtime and see how it works for you. By bypassing SteamVR as a middleman you can get much better frames.