>>342618380
>>342619462
>>342619686
I just bought it and tried the first few missions. No webms because I'm a retard and forgot to shadowplay. 

Overall impressions are mixed. My main complaint are the controls and weapons handling - On Index the controllers are offset by like 10cm in game from their real life positions. This makes reloading and weapon handling a pain in general, but weapon handling is also funky in general.

Your current ammo count in the weapon is given just above the breech and is always visible. Reloading is sometimes funky because of the skeleton positions. Unlike convention grip is used for all weapon controls, so sometimes its hard to grab a magazine or the bolt/ charging handle. This is made even more awkward by the offset controllers.

Stealth also felt like a meme on hard difficulty - Enemies instantly detect where you are and the Welrod doesn't 1HKO normal enemies, even with headshots, past 25 meters. The "arenas" are generally linear and can be > 25 meters so I was generally going loud in every encounter. Maybe this is a balancing thing though I'm not sure.

That said, overall I enjoyed the game and am looking forward to continue playing it after some patches. At the end of the day, getting a nice headshot in VR feels good. The weapon selection seemed interesting, graphics were good (but still doesn't hold a candle to Alyx), and the mission variety was okay for the first 3 missions.

TLDR: Wait for patches and or a sale. The game will be a decent single player vrfps after patches.