Turned out nicer than I thought it would, the weird clipping on the top bit resting on the Ruby Diamond cut is a weird clipping thing I couldn't fix on substance painter import, tried .dae's and .fbx's it's just a SP quirk I had to do some autism texture fixes on the baked mesh textures by hand because of it, that was a time consuming process and annoying. Gonna bake them and slap it on in blender now.