>>357029267
> having to walk 7 minutes or more just to find them and wow you look at the social list and find they went to another map.

That’s why I have a screenspace shader to call everyone back to respawn when it’s time to map hop. I don’t like splitting a group up.
Huge maps is something I’m trying to solve by a map wide single click chair that disables after you click it. That might do it.