>>411963123
Planck is recommended for decent hitboxes and actual collision with melee weapons. What you mainly want is an overhaul. Blade & Blunt is popular as it isn't too fast paced if you are lazy but rewards resource management and finding openings to attack. I like it with Strike Obsfucarion System for cool timed blocking mechanics such as bouncing spells back at enemies with timed shield blocks. There is also Inpa Sekiro if you want something faster and deadlier. It copies Sekiro's mechanics fairly closely with the shinobi execution indicator and all that. I like it with Vigor's parrying module so you can attack into an attack to knock enemies off guard.

You can use ADXP beta without the plug-in to stop enemies from ice skating around which is nice. Retimed hit frames is good too if you want to have attacks telegraphed properly.

Some mods like Ultimate Combat 3 outright don't work in VR. I would read the Nexus comments as fellow VR fags are good at noting compatibility issues.