>>285455072
>how likely would it be for someone to find a way to play them in VR?
If they actually release a new Half-Life without any VR support, it seems pretty likely that someone would be able to mod it back in using the VR stuff that's getting added to Hammer. The VR support would probably be a lot more basic than Alyx though since the whole game isn't built around being played in VR. [spoiler]I'll probably just end up playing it without VR if that's the case, at least for the first run.[/spoiler]