>>269191209
>Yes, with openvr advanced settings.
Is there a tutorial online? I can't figure it out on my own, I fucking hate proximity chat because I either have to tune down my mic to a point I have to yell or it picks up my breathing. I wish any single MP game had an option to actually get a loopback or you know, whatever at all. Half-Life had it since what... 1998? Why are SteamVR and VR games literally 20 years behind in terms of mechanics?