>>268725160
vrchat is not comparable because 1) it's a free game and 2) literally everything is community made, so (they) have no control over what's being made at all

if the userbase of a game goes from 100% pcvr to 60% (or more) mobileVR, you can be sure the scope of the game will suffer to fit within that category

the same way most games are made to run on shitty ass five+ years old graphic cards and cpus, because that's what most people still use

>only the basic content 
?
the whole game is the basic content anon, it's a competitive shooter, what else doesn't go in the 'basic content'? 
TTT maps? 
who cares about those? I'm not worried about those, I couldn't give less of a fuck about those

I'm worried about the basic content, which will suffer