>>407514227
The footage looks very well stabilized. I wonder if the stabilization is heavy on the gpu and actually hampers performance targets. Maybe if there was no heavy stabilization games could target native 90hz rather than 60 in 120hz spacewarp. I guess they sacrificed performance for good gameplay footage so that it looks more appetizing on streams -_-
Hopefully its on a per game basis and devs can choose to not use it.

>>407519387
I think [spoiler]whore[/spoiler]izon looks pretty good honestly. I never understood the grudge against on rail games. There are a lot of fun on rails vr arcade games i.e. Until You Fall, Robo Recall. I'll have to see if onrails gets stale in an 8 or so hour game.