>>300659883
Spend 300 bucks for controllers that add (easily broken) thumbsticks and MAYBE analog sensing for turn rate based on grip strength although I bet there's no fucking way in hell Valve lets you edit the control configs enough to map that out?

I'll pass, my Vive wasn't even 300 bucks. And the Index controllers look like they'd make for terrible guns, with even more angle issues in games than the Vive wands already have because now the horizontal angle is fucked up too!