>reveal trailer boasts about some automatic switch between standing and seated mode
>don't think anything of it because I always stand in vr
>what they actually meant was that if you crouch irl it will keep you standing
>crouch behind barrier for cover
>avatar just stands
>try to crouch to get into a vent
>refuses
>you can't disable it
>crouch button doesn't work half the time
>releasing crouch to jump doesn't work half the time
>pulling yourself onto a ledge is near impossible because legs are always in the way
>crouching while pulling hands over onto the ledge does nothing
>pressing the crouch button while pulling hands over onto the ledge does nothing
>jumping over railing is near impossible because of this
>jumping in general is near impossible
What the fuck did they do to the legs in this game? In boneworks there was a big post launch update that improved the legs and jumping collision but apparently they just forgot to include that in bonelabs? Between that and the music not being as good makes me not even want to bother.