>still want an obnoxiously detailed mech sim
>I want to have to shift gears with a clutch as my mech's engine throttles up
>I want half a dozen, but all individually functional, startup switches
>I want crunchy audio of things happening within and around my mech

I have to subsist on elite dangerous for the time being since Vox machinae looks like shitty cartoons, and iron rebellion is an arena shooter with extra steps.

>want a 8 hour battletech title where you're just a local lordling piloting the family locust as part of a light lance and a third of the game is cannibalizing damaged equipment with diagnostics procedures during long mechwalk travel
>the lance can't stopping until they get to the battle zone so you have 40 minutes to repel and tether around your mech's chassis to weld and bolt in replacement components before you arrive
>the post battle phase is a quick scavenging where you climb on the remains of downed enemy mechs looking for usable components to pack into the cargo truck before moving on
Outside the mech, you basically have a grappling hook, crowbar, and welding torch. The whole game has a 3 or 4 hour radio play's worth of lance comms happening in the background.