>>362806196
I did see that, but I'm running the dedicated server on linux headless and it wasn't immediately obvious how to do the same bytecode editing. In any case I think it is running fine for now.

I did make a weird blunder and copied over the world save from my local computer, but I think I missed something about the terrain seed. because when I loaded in, structures and tree positions were from the save but the terrain was all new. So the house we built fell from the sky, and all the trees slowly sank to the ground, and the pregenerated runestones are on tall tiny hills. At first I thought it was a game mechanic and that's what "the forest moves" meant. very spooky.