>games that are both on quest and pcvr will sell more on quest so devs will focus and cater their games to standalone
>companies can take a loss on standalone headsets because the profit is from game sales, so they can afford making great headsets very cheap, unlike pcvr headsets where they cant afford a loss on headsets
>this also means standalone vr will exclusively be made by big ass companies
>oculus, vive, and even valve have abandoned pcvr
pcvr has no future