desu it's retarded that 'press R to reload' was allowed in flat FPS for so long. Receiver made reloading an actual game mechanic and got promptly ignored in-favor of the status quo of pressing a single button then watching an animation of variable quality. While full weapon controls on different buttons is too much for most games, they could at least have done something like pressing R again to perform the next step, but spamming it causes the reload to fail.