>>375723161
If it's anything like the Rift S/Quest 1 there can be issues with the USB controller hitting it's bandwidth limit. Usually this happens when haptics activate but it can also happen if USB power delivery is interrupted or too many other devices are drawing power. In effect it would be perfectly fine in some games but lose tracking, stutter or crash in others.
It's also worth checking the fit of the controller batteries as all touch v2s can momentarily lose tracking if the batteries don't fit well and you shake them hard enough.