>>350897047
>i read online that this is common in sdk3 and that they go back to sdk2
sounds like advice from a retard
the website lists the newest versions, you probably had it right unless you weren't looking
if the eyeball isn't there, either your model isn't at 0,0,0 or your gizmos are turned off in the viewport. if there's other things that are fucked as well, you might have to reimport the SDK, but you shouldn't be using SDK2 in current year.