>>370825816
>Because vrc incentivizes it since shapekey data is free but meshes aren't.
Okay now profile your two hypothetical scenarios side by side with unity profilers and the various VRC community tools, put your money where your mouth is. we arent on nintendo 64s i doubt the shapekey date bullshit matters at 70k or less polys, im pretty sure it also depends on how many verts are moving at once, i also think its handled entirely on the gpu