>>278963559
It can only be used on small items and ammo, stuff like boxes and chairs you have to move manually where in Half-Life 2 Gordon could just levitate that shit with "E" and had 100% power over it, it was never caught in anything, he never had to struggle with it, I don't understand why they couldn't make it the same way - things in your strength range feel weightless, and you can't pick up things outside of this range. Instead you've got some weird middle states where you can drag something with ease but you can't pick it up reliably, but you can still brute force it and make the janky physics work to your benefit. It just like it explores bad ideas on purpose.