>>288804317
VR still has a relatively small install base, so it's hard for niche stuff to find a lasting audience.
Most multiplayer games just don't have lasting appeal, and the ones that do usually don't have enough content to keep people around anyways.
Also, some games do just suck in ways that make it really frustrating to play even when you otherwise like it, Onward and Contractors suffer from that pretty badly [spoiler]and Pavlov is just about there for me too[/spoiler].
The only way to stop it is to get a lot more people into VR and get bigger developers who can properly support a game into VR, but that's just going to take time.