>>264971803
Indeed, there is a lot that can be observed just from being present as a player within the space. However I would suspect that in the future at least, we'll generally have even more fine grained control over our privacy in virtual spaces. For instance, limiting the amount of data we transfer depending on distance (kind of like how LoD works except we drop things like voice, eye tracking, body IK, etc), which also would help people with bad internet. We could have easily accessible settings for what data we want to send depending on which instance we'd like, maybe with whitelist/blacklist capability, and maybe an instant toggle button just like mic on and off. There are a lot of things we could do to at the very least limit what outsiders are able to farm of our data.