>>312695067
Udon worlds can have video players now. Adoption has been slow, but I'm hoping the next generation of theater maps will be less janky overall. In some patch they also added the ability to read the raw pixels from textures (including render textures) back into udon. Somebody made a neat avatar stacking world out of it.

Other than that there hasn't been a ton of movement in udon. Networking synchronization is still difficult and error-prone. There's an among us clone that works pretty well, albeit with some annoying limitations on players, presumably because of the aforementioned syncing deficiencies.