>>366828057
>48MB in VRAM
that's overkill
>>366827653
you absolute fucking moron. mixing transparency into parts of your model that don't need it means you are wasting a shitton of GPU performance. your GPU is smart enough to know that it doesn't have to draw shit that isn't visible. with a transparent shader, it MIGHT be visible and therefore this optimization breaks.
mongoloid
not to mention you won't be compatible with anything that's screenspace, including player capsules, standing behind/in front of a glass window, shadows, or certain PP effects. You're dumb.