>>320636472
Gave it almost 4 hours play time and I have come to the conclusion the blade smithing part is the worst part of the game. Whoever thought chance to fail was a good mechanic in a game you can't automate and have to waggle (because lets face it there's no skill involved in pumping the bellows or hitting the heated ingot) at each step needs to be shot. The time chamber is okay but would benefit from not being randomised and not having the round targets go so low to the ground. I liked them bouncing off each other but only really in the bow rounds because you couldn't hit them if they weren't coming right at you with your sword. Making weapons is just so tedious and made worse by having like a 50% or worse chance to do it again at each step. Hell the bow rounds were cocked up too because you have to make each individual arrow instead of just having infinite.
If you like grinding and failing crafting I guess it's the game for you but it isn't for me.