>>363903914
I did but it adds way more for immersion than eyetracking, and it doesn't break

>>363903978
Well actually it is 3264 x 1632 now, and has been for a long time. I don't know why didn't they update their website. Vive Pro 1 runs on 1224x1224 wirelessly, because it didn't get the updated software Vive Pro 2 did.
Vive Pro 2 never overheated for me, and it's the first time I heard it. Yes it is warm on the top part of plastic, but that's it.