>>268828387
under the radar, nobody's given up on VR just yet, the reason everyone pushed at first is because everyone wanted to become the big VR name in case VR was going to take off like crazy, but it didn't happen (as expected) so they're just waiting and see how the market shapes itself 
Last I heard samsung was still working on at least two VR related project (we'll probably hear more from them during that convention I forgot the name off early next year) and microsoft is probably trying to get something out for their next xbox to go against the ps5's new psvr 

And there are plenty of gadgets, problem being VR not becoming mainstream meant they had to cater to the enthusiast market, which more often than not means death penalty to such startups 

TLDR: VR is still in its very early stages and nobody's sure when's the right time to get in, probably waiting for the first real mainstream headset to hit the shelves (which will probably be either the true second gen HMDs or the third gen, so in over 5years time)