I tried out some of Ancient Dungeon which was surprisingly fun. It's a rogue-lite with actual physics based combat, the latter of which is rare than it should be in VR games. You have a sword, a throwing knife, and access to things like throwable bombs and potions you have to uncork to quaf. The Alyx-style pockets were a fun touch too as you have to be careful about what you carry with you and what to use on the fly. I only made it to the third area with the flying books out of what I believe are five main floors and four side areas but enjoyed it overall. The upgrades you get are cool but like so many roguelite's it's mostly what upgrades you are lucky enough to find rather than there being specific builds that you can plan. Some include lengthening your sword, slowing down time, making your sword catch enemies on fire, and a few unique ones like the glass cannon upgrade that makes you die in one hit but boosts your damage to very high levels. The bossfights are cool too as it has several that are rotated through.

My main gripe is that there could probably be more floors and that there is a lot of deja vu with the room layouts. Overall happy with it for a free itch.io game. It has modding support too so it'll be neat to see how the game is improved. I can only hope that Blade & Sorcery's dungeon mode follows a similar concept.