>>359161815
will be a bit tough, but this is not a complete knowledge pack to absorb before doing anything, it's lots of little things you learn on your way. learn basic blender and unity interface controls [spoiler]not like it's any easy to get used to blender interface, kek[/spoiler], then you're pretty much ready to get started on your first little edits. There will be lots of problems to solve and things to learn, but all you need is persistence, not some high-level skill or knowledge.
>buy booth
>add it any little accessory in blender, export it to unity, upload
>solve problems that arise, learn that you need to attach it to bone through weight painting, learn that multiple meshes bad, possibly learn about texture mapping/atlasing
>you smart now
>expand your knowledge as it goes
that simple