Any headset besides the Rift CV1 that didn't launch with eventual hardware issues? There was the odd case of the right speaker not working for some folks with CV1, but Oculus covered those under warranty. The eventual release of the Touch controllers are also fucking indestructible.

>Vive had fucky trackpad being common, irreplaceable battery that died within a year of solid use, and also had speaker issues
>Vive Pro inherited the problematic controllers, also gets the odd single frame noise once in awhile over its cable
>Rift S has weak as shit controllers, mic that'll guarantee to die at some point
>Quest has the same weak as shit controllers as Rift S
>WMR in general - Questionable tracking in general, controllers that lost connection the odd time on the bluetooth models
>Pimax - Devs couldn't into FoV math for a year so you got a warped view for the longest time