>>271260287
>Can you move your lower body in VRchat without fullbody tracking? Like can I sit down or anything?

Sort of? You have no control of the lower half of your body, but VRChat (and most games) are usually decent at replicating some movement with your hips and legs when you're walking around or move a little. Like if you take a few steps to the side IRL, in VRChat your avatar's legs will also take a few steps, it's not like they'll just stay there. There's also standing and seated mode in VRChat which basically just toggles between your avatar crouching or standing, so yeah you can technically sit down.

>Wow I really had no idea how any of this worked. How I didn't realize face tracking isn't a thing before I don't know. I am not very bright.
Nah you're not dumb. When I first saw videos of VRChat and stuff and saw people's eyes moving and their mouth moving as if the movements were actually accurate towards the sounds they were making (and even after I started playing), I actually thought eye tracking and face tracking was a thing. But nope,all that stuff is done on a per-avatar basis, with the vast majority of them having eye tracking and lip syncing, which are called visemes, built in. The way people make different gestures like happy faces and mad faces and etc. are all tied to their gesture emotes. So making a fist makes an angry face, making a pointing gesture makes a smug face, etc. etc.