>>329049079
The mech cockpit controls and sound design are great but game has some serious problems
>Maps are all bland rocky desert
>Half of them require too much vertical movement so nobody wants to play them
>All of them are so large that you will frequently sigh with disappointment when you spawn on the opposite side
>Anything other than DM/TDM requires you to be in a highly mobile mech or you will lose

As for /vrg/
>The skill levels have surpassed the point where you could make dumb plays and not be instantly or harshly punished
>The turnout dwindling makes the large maps extremely painful in some of the mechs
>Better individual skill leads to fewer chaotic brawls as people play it safe at long ranges
>Unofficial meme modes like Drill melee never took off
Monotony eventually kicks in