Idea for a game. Addressing that many vr games just do fps guys or Melee without much complex interaction. In short: Asmetrical Gremlims game.
The catch is the gremlins explode. You and a other player most go around a house fighting gremlins and preventing them from going outside, killing you, or setting fires, or completing ritauls to summons more gremlins. There are no traditional weapons and most things break after successfully killing a gremlin. However gremlins explode into acid shortly after death. This incentivisis creative use of household objects as weapons. Grab one, stuff him in a blender, you need to plug it in and turn it on. Quick toss the blender away before it explodes.... force feed a gremlin rat poisen, quickly stuff him in a cupboard and hold it closed before it explodes.

3 players. 2 humans 1 gremlin spirit. If a gremlin gets outside in the rain, a large hand will burst through the window it exited. The gremlin player can control these hands. Occasionally the gremlin player can jump in and directly control a super gremlin. Which can use items and crawl around the walls and ceiling. Latching onto players and biting. All other gremlins are ai driven.

Gremlins can cause havoc which must be addressed. Fire alarms will alert the humans to fires set that will grow if not extinguished. They can form nests to spawn more gremlins. (A NEST IS FORMING IN THE BASEMENT) Humans must survive until dawn. They can find things like hockey gear for armor. The game should be frantic, moving furniture for barricades, using anything not nailed down to fight. Lawn mowers, Christmas lights, hairspray, toilets.