The reason that my 2018 lobbies died eventually is because pavlov has not substantially changed since 2018. We all have hundreds of hours in it, haven played every decent map at least a hundred times, and the game is just stale. We played nightly for many months, people can only stay interested in a game for so long. Everyone has fond memories of it, and no one is to blame but Dave for his slow development cycle.
The reason that the large Friday lobbies died also can't be attributed to a single individual. In my opinion, the NA pavlov community is split in two, people who want to sweat and try hard at the game, and people who want to just fuck around. The funsies group seethes at the sweaties, and the sweaties get bored on the random weird maps that the funsies always want to play. I like to play sweaty, and playing halo zombies or minecraft pve zombies bored me to tears. 
Once again I view this a sa problem with external causes - the lack of vrfps games. I think a lot of people don't really want to play a sweaty Counterstrike VR and actually want to play a different game, but pavlov is all that's available so they show up to the lobbies anyway.

All that said, I do think Cleet has a slow campy style that makes everyone else miserable. He's focused solely on his k/d ratio rather than objectives, and he does stall out a lot of rounds that would otherwise end quickly because he's camping trying to pick up kills. I think it's pointless to bully him for this, though, as he will not change and he'll just resent you for criticizing him. Early on when he started joining my 2018 pavlov lobbies, I tried to critique his playstyle to bring him more into line with everyone else and it just ended with him disliking me. I think that he's entitled to play the way he wants to play without having people hate on him, but I also think that people who want to play faster pavlov are within their rights organizing their own games. 

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