>>369449782
No, but I usually do think that non-anime clashes with everyone else's aesthetics and thereby looks out of place.

>>369449797
>I just really don't like how extremely generic they look, not just a problem I have with vrchat but with that style of anime girls in general. 
I think there's enough variation in styles for anime in general, but there have always been trends that most creators tend to follow throughout a decade.
VRChat favours the 2010s and forward styles, with traits such as the only hinted nose and split mouth, and there's further centralization by people using the same few shaders and professional avatar creators making something similar to what is selling well on Booth.