>First major issue: I was incredibly disappointed to see that I cannot physically crouch in game! This is a real immersion breaker. I thought there was something wrong with my Index, I restarted it twice. Apparently the game forces you in "seated" mode, which not only prevents crouching, but also disables the chaperone!
>The second major issue is height and floor adjustment. For some reason I feel like I am floating in the game, while every other game + the SteamVR home feels fine. I played around with the height settings in-game, but that didn't help.
>Third major issue: there is no "double-tap" thumbstick sprinting motion (a-la Boneworks). The Index controllers are notoriously known for developing thumbstick drift issues with thumbstick clicking. I refuse to click my thumbstick unless necessary. I had to remap sprint to the right touchpad, and it sucks. Boneworks did this very well by allowing you to quickly move the thumbstick twice in a direction to start sprinting.
>Fourth issue/suggestion: please let me adjust where the belt is. It feels like the items are floating in front of me. I tend to accidentally grab my waist items. Allow players to set an offset so that the items can be closer (or further away) from the body.
>Fifth issue/suggestion: difficulty and immersion settings. It feels like my aim doesn't have to be precise to kill a walker, I can just swing roughly close to the head and my weapon will magically snap to it. Let players adjust the "snap" threshold. Also, please let players disable the "magical force grab" that allows you to grab items from afar. Again, another adjustable threshold please.
Looks like it needs a bunch of fixes before I approach it.