>>272171249
>CM3D1 is mostly base dolls with cloths on top.
So everything in >>272169612 is on a generic base? That's bloody good then.
>Though I wonder why your artist can't make a proper drawing off the canon artworks seen online
It's not that they can't, I'm sure they could.
It's that I want it to be perfect.
>I'm guessing his skill level is not high enough he needs a 3d model to reference rather than just a couple of 2d drawings.
In this case her, and no, I'm the one who's stopping this from happening.
I've got an idea in my head of exactly how I want it, and I don't have the artistic skills to create a sketch good enough to show it. Thus, I'm using 3D models of Yuki and a 3D model of my car so I can basically create a low-detail version of exactly what I want.
I'm taking the "Art" out of artist.

>You'd be pleasantly surprised how far VR software side has gone during these past few years.
Seems it got good just after I stopped caring.
Life's been busy for me, so I haven't had time to just enjoy myself with something like this for ages. Can't wait till I have the opportunity...

That's a quite nice model, thanks! I will admit that I've been chatting so much I haven't even imported the textures from the first set of models yet, but at least I'm learning.