>>279493576
>Bad for vrchat
I don't think so, that's where they're best in my opinion.
>trigger not good for shooting
Feels fine to me.
>finger tracking not good in general
The accuracy problems in VRChat are worse because of their finger tracking implementation. I haven't really noticed any major issues anywhere else, but I don't really pay as much attention to my fingers anywhere else either. The bigger problem is that finger tracking is basically just a gimmick right now.