>>340481807
>>340481656
>>340481404
If I Atlas my materials how would do I actually edit the textures/shaders in unity? wouldn't it all now be just one material? right now everything is separate so I can tweak each material's shader and shader settings individually depending on if it's an accessory, clothing, etc. But if I atlas it and it's all one material...how exactly do I individually edit them with their shaders? confused