>>412531630
NTA but I never liked the balance of the Hopper. It's got huge mobility advantage which is too valuable in Vox, smaller size with big plates that make it harder to hit the hull, instakill arms that hit backwards too, can stomp kill even a Dredge without much damage, doesn't feel nearly as fragile as Drill and the 3x small slots isn't even bad in terms of heat:damage ratio. 
I got pretty good at countering them but it was mostly baiting or punishing their mistakes, not straight outplays. Skyjacker rarely felt like a proper counter unless multiple teammates had them. Closest thing to a worthwhile counter was the railgun but I hated how it eventually turned the game into kite and snipe.
Hopefully that's all changed with the new physics and weapons.