>Valve wanted Alyx to only operate on teleport movement and it was only after popular protest and the success of Boneworks that they decided to add smooth locomotion 
>felt like smooth locomotion would just feel better to play with and was okay with the idea of taking frequent breaks to avoid motion sickness
>takes 1-2 hours for me to start feeling uncomfortable 
>didn't have enough resin to buy an upgrade when I passed by a fabricator machine but I picked up enough later and decided to backtrack back to the machine
>decide to try out the teleportation movement since it would be faster than smooth-walking over there
>feel motion sick by the end of my round trip 

Cut my session playtime in half because I had to take a break after that, how did they think teleportation would be easier on players than smooth locomotion?