Is anyone else experiencing micro-stutter in SteamVR? 
SteamVR will occasionally skip a frame every few seconds, seemingly at random, even in the simplest of environments. I've rolled back to various drivers, turned off all other software, everything I can think of.
Webm related, though it's hard to see it at 60 FPS, but it is there if you watch closely.
Any idea what could be happening, bros? Specs are 
>1660 Super
>i5-4690K
>32GB RAM
>Current Driver version 416.33

Any guidance, or even what this phenomenon is called so I can google it properly would be excellent.