>>269675093
Yeah, it's pretty cool. The world looks great and there are a few zones that you can land at and walk around on foot (you can fly around the city but have to go to designated landing zones that load you into new on-foot areas rather than it being one seamless open world)

Controls are a bit iffy on Vive wands - ship uses trackpads for yaw/pitch/roll (the cockpit does have a throttle and joystick modelled inside it but you can't grab them yet. Dev says that's coming soon) and when on foot there's no toggle for keeping your flashlight/gun out, you have to hold those shitty side grips. Probably fine on Rift/Index controllers.

There's currently nothing to do besides explore. A few NPCs scattered about but they're non interactable. If you're cool with what's essentially an atmospheric tech demo, it's worth a try. If you want the actual game that's been promised in the now-finished Kickstarter (play as a good or dirty cop, solve crimes/take bribes etc, visit arcades for minigames, all that kind of stuff), maybe wait a year or so.