>>396825224
not what I meant
Imagine you have
>1 animation which toggles shoes
>1 animation which toggles socks AND shoes
so one of the animations is going to be in constant ON state where it'll play the object enable=true on the shoes, the other one might be in a state OFF where it'll play object enable=false on both socks and shoes
they're going to be fighting over the shoes, who gets precedence?