>>367246291
>be too lazy to use blender
>spend money on paid tools to swap outfits in unity instead
>don't use one of the many free tools that allow you to merge meshes within unity
>one day, unity reimports the original mesh for one of various reasons. such a minor unity version update, an invalidated cache, a newly imported model or script, or just because the winds changed direction
>hidden bone references in the mesh renderer are now completely invalidated or wrong
>your avatar is now an invisible timebomb
>reupload your avatar because you added an accessory or changed something about the materials, weight painting is now completely and totally messed up or outright missing
>go back to unity
>the tools broke all the prefab references so you can't revert it or fix it, it's just broken
>have to delete the avatar object and start over
>cry about how you lost all your work on discord and in the thread
So uh, when is YOUR "I lost all my work" melty, anon?