>>269746757
>>269745619
>>269745126
Here's an idea for a feature integrated with Guardian/Chaperone:
You go up to a vehicle and grab onto it, and drag the world so that you are in the vehicle. Basically you're climbing into it. If the game detects that you've climbed into a seat, what will happen is that it will notify that you've gotten into a seat, then it will fade in the passthrough cameras, and then it will tell you to go sit down in a chair and press whatever button is mapped to the reset position function. While you are doing that, what it looks like is happening in the game is that you climbed naturally into the seat, and then your avatar paused for a moment as you in real life got to your seat. I think that might be the smoothest way it could work with all play space configurations while keeping consistency within the game world (no physically impossible things that your avatar is doing, like teleporting). Some IK would be necessary to interpret the most natural way your legs would move when climbing into the vehicle however.