https://github.com/Iamgoofball/gravelwars-pavlov
yo what up gamers, its the guy doing all the pavlov tf2 stuff

i've put my modkit onto github, you can use it to make Payload, Attack/Defend, King of the Hill, and Control Points maps.

Badwater Basin is gonna get deprecated for now because lol fucking migrating between projects in Unreal is the stupidest goddamn thing in the world, and I'll be replacing it with Upward.

Changes from the previous version:
1. You can no longer walk through the payload cart.
2. The payload cart now actually makes noise when it's rolling.
3. The payload cart can roll backwards and down hills.
4. Spawn doors exist now.
5. Spawn protection exists now, however because >>>unreal engine, I can't actually make them physically block based on team since custom collision channels don't survive the upload process, so they kill you if you try to walk into the spawn door.

Upward will be available soon, I'll post it here when it's done.