>>363296982
>"the last texture node you click on is your bake target, so make sure your mouse doesn't touch anything else by accident"

I agree on this. Blender devs could make things more straight forward.

>turns out cycles LITERALLY CANNOT bake transparent textures

It can though. I've done it. I would try to help but I don't know the process well enough.

Would anyone be interested in a workshop not run by the loud guy?