>>285470794
>just make yourself sick a few times for some tech demos 
https://www.insidescience.org/news/cybersickness-why-people-experience-motion-sickness-during-virtual-reality
>“With contemporary commercially available VR systems, the incidence of motion sickness after only 15 minutes is anywhere from 40 to 70 percent,” said Thomas Stoffregen, a kinesiologist at the University of Minnesota. For some applications nearly 100% of users get sick, he said.
>But everyone agreed that illness associated with VR presents a serious obstacle toward widespread acceptance of the technology. This could become significant as VR moves beyond gaming and entertainment into areas such as job training, distraction therapy for pain, and other applications.
https://en.wikipedia.org/wiki/Simulator_sickness
>During simulation training, the body will eventually adapt to the environment to diminish the effects of simulator sickness. However, when long periods of time are spent outside of the simulator, the body is not able to adequately adapt and symptoms will reappear. Often, adaptation is the single most effective solution to simulator sickness. For most individuals, adaptation can occur within only a few sessions, with only a minority of individuals (3–5 percent) never being able to adapt

>>285470939
>Teleporting is factually wrong
And yet you can't give a SINGLE mechanic tied to locomotion in VR. You truely are fucking retarded