Anyone know if OnAvatarHit requires something else to operate? Trying to make a small mirror on the back of a door flip from cubemap to realtime if you stand in front of it (Collider box set large enough for an avatar), with another object set away from the door with colliders on both ends to flip it back to a cubemap if it detects you standing over them.

Problem is nothing is happening at all. Even tried it with a simpler idea of just a visible cube set to a trigger, which would respawn you back at the map start if you enter it, but nadda.

>>299062801
You really don't want a CV1, especially since you can't get replacement parts for it anymore from Oculus. Also the USB cable error hell with it.