>>276343106
Oh no no, literally everything is made out of water, ice, or highly reflective stone material. The thing is, even if they didn't use screen space reflections and had a nice light and reflection probe setup, it still wouldn't have looked right, because everything is reflective AND there's a lot of dynamic elements in scenes. They could have cut out a lot of those elements and it indeed would have been a better experience, but probes still have limitations if almost every surface is reflective. 

>>276345550
Talk about misunderstandings, all I'm saying is that if someone is trying to create an art style out of "reflections everywhere!!!11!!" they really shouldn't do it with current graphics, at least for VR. Until we can get ray tracing, this specific case of art style should be left alone.