>>390729884
I like Demeo quite a bit. It may be somewhat simplistic but I still have good fun with all the tactical situations the game gets you into, and it's very well balanced imo; almost always feels high tension yet not unfair. It's also well polished UI-wise, unlike the million little papercuts you get in tabletop sim that make the VR experience painful. And while the devs still haven't announced any sort of custom campaign or level designer (and modders are still just scratching the surface), they are consistently putting out new updates such that I'd say there's about 12 hours of content officially now, if you think that's worth the asking price.