>>287399982
Competetive matchmaking is planned for Pavlov but Dave's idea is to have it based on a specific time rather than on demand for anyone who is waiting. So your party might have to be in the queue when the server hits 5pm otherwise it won't match you up with anyone else until 6pm and so on. I can see the logic in it since the game has such a low competetive population but it still sounds strange.