Into the Radius update (on 2.0, so check steam beta branch)

What's new :

 - Hub and player base has been re-done art and functionality wise. It's still work in progress with placeholders and missing detailing here and there. Hope it is more streamlined, especially for our new players.
 - Loot rebalanced once again, nerfed the amount of free ammo, altered prices for artifacts etc to combat the unintended overabundance that is not in line with the spirit of the game.
- New map: Factory. It's much bigger than previous maps and features a large industrial complex. Have fun exploring.
- Added smaller -simpler clusters with cheaper artifacts to get some more artifact hunting action.
- Silencers are now damaged with each shot also having a silencer on increases weapon durability loss slightly to make it a choice to use one or not.