I don't know if anyone can provide some insight or assistance, but I recently acquired a model from booth I rather like. I've previewed a 'test' version from the guys display at the museum and it seemed to be perfectly fine, no weird jiggle physics or anything other than the sample written all over it.

Now I have the actual model, the vrm and the unitypackage he made and it has like forty billion dynamic bones and is set to 'very poor', and importing it into the game has her tits, hair, tail and etc flying in all directions and clipping extremely shit and just ridiculously freaking out if I move even slightly it'll just send em flying. What the fuck am I doing wrong, is the 'dynamic bones' module I stole shit or am I supposed to remove all the shit off this model and make the dynamic bones myself or fucking what, i'm losing my gal durn mind.