>>361018317
I think I remember someone had set up steamvr to snap turn their playspace 180 degrees on a button which might be what you're looking for. If you had a long but narrow playspace it might be well suited for that. The problem of actually walking while in vr is one that can't really be solved on the software side I don't think but there have been some attempts at abusing non-Euclidean space. Try out Tea for God and Shattered Lights when you next get a chance. They're both free on itch.io