"VAIL VR is a virtual reality multiplayer competitive shooter. Emphasizing tactical gunplay, high-caliber combat, and collaborative teamwork. Introducing the ultimate VR shooter experience."
I got my key from being in a >discord server of a youtuber.
here are my thoughts on it.
It seems they have taken a bunch of good concepts and mechanics from all kinds of games to make this one. Popular games like HLA, bonewokrs, Pavlov and im sure there are others. 
Stuff that feels good or works well first. When pushing the gun into a wall the gun deflects much like HLA. in other games like pavlov clipping the gun into the wall will make it not be able to shoot which is fucking annoying. It has that same crouching and tippy toes thing as boneworks. Movement is pretty fluid, but slower than other games. Guns feel pretty good, very similar to H3VR in terms of recoil. Reloading is fleshed out with physics but may need some work. Its between pavlov and h3 for reloading physics with an bias towards slightly jank. Time to kill is lower than pavlov i think. but some guns are really over powered right now. Zip lines are kool i guess. Grenades throw pretty far and feels okay. smoke or fragment. Networking seems to be tight. I havent been able to trade kills but i've only played for so long. The IK on the arms is relatively good. 
post is too long 1/2.