>>299908997
Honestly I tried a few attempts at RTS or sim/city builder in VR and I had a few issues with it.

The main thing is games like those involve a lot of menus or getting access to information, and that is annoying and not great in VR. It was difficult to make it fun beyond. I'm not saying it can't be done, Tethered is a good example like i mentioned, but I struggled. 

I still think there's a place for a Battlezone VR type game where you sit inside the cockpit of a hovertank and can build buildings and order armies around and shit. I'd like to do that but it's pretty big for me, also I don't have good assets for that.