>>293455709
Some of those don't look like they do. The ones that do probably will be able to do 6 DOF. But at this point headsets also need motion controllers to be useful in games, lest you get another Oculus Go that nobody really cares about, that at the same time is by some obscure literal who company which will make it even less well supported. And then the software. What kind of system are they running and what is the actual user experience going to be like? There's just so much more that goes into a great VR system than looking sleek and light.