>>350548148
I think the only major problem would be getting a headless server (not really that big of a problem), and then figuring out how to resave an avatar with collective changes (no idea here). It's like I would have to personally snapshot the avatar each time it is changed, I am pretty sure.

I think I'll just end up making it myself. By the way, I can show someone here how the physics now work in Neos if anybody is interested. They just added BEPU engine or whatever, and probably most people don't know what the CharacterController stuff is or even does.