>>388220478
>>388220813
Nice! Thanks y'all.
>If they're still shipping quests with that shitty foam faceplate I'd recommend getting a better one though. 
Mine came with a rubbery one that's been fine so far.
>can you elaborate on what you mean by your movement issues?
In the ship itself it was fine. That was a delight.
Specifically being precise with the jetpack was the issue - I'm so used to aiming where I want "forward" to be, so being restricted to tank controls in first person is proving difficult in three dimensions. 
Getting to the ship without the elevator was a problem for me. Stuff like platforming around Brittle Hollow would be very hard like this.
I was showing off the mod to the friend who introduced me to the game with a video - I didn't include much of my struggles with the jetpack but pic related is a few seconds of it. 
My overwhelming instinct is to look where I want to go, instead of independently rotating my body to the right like tank controls.
Maybe this is just a VR thing in general to learn. Is this just a case of git gud, or is there a way to set the jetpack to aim where you're looking?