>>372081231
It's expensive and requires a lot of space. People like >>372012602 who won't stand up to play games. Cycle of devs not making games because there aren't enough players, and players not buying VR because there aren't enough games. The almost infinite complexity of the 'controls' that large devs repeatedly fuck up with terrible or lacking VR interactions. The nature of blocking out the entire world to play a game which deters even gamers who want to be able to alt tab constantly. The difficulty of implementing something as simple as an on-foot to vehicle transition in a way that isn't completely retarded. I don't think VR will ever replace conventional games entirely.