>>353626890
Are there any VR benchmarks for the Steam Deck yet? Even at lower render scales the Quest 2 only dips down to 1.6k per eye like the Index rather than its native 2k per eye. I just don't see how they can put out a chip ten times as powerful as their existing one to match the Quest 2's visuals with an x86 APU. The only thing I can believe at this point is them going with an XR2 and Android as Facebook has. The new Vive Focus shows that it is possible for non Facebook companies to pull that off. But mathematically x86 with Linux just doesn't add up short of a major breakthrough in computing.