>>294196520
Supposedly you can also try adding it to steam as a non-steam game and editing the app id to match the legit game to force it to pull in the correct bindings. I'm not sure if that works for VR games like it does for non-VR ones.
If you're enjoying it other than the controls, it's probably worth the $17 it goes for on sale though. I didn't feel like the port did VR stuff well enough to convince me to play Skyrim again, but to be fair, I wasn't the biggest fan of the original version either.