Anyone here familiar with the FBX exporter? 

https://www.youtube.com/watch?v=lABndffDYdQ

I exported a model from Unity, but the model has an accessory attached to it. Should I export the model with the accessory since they are in the same prefab? When I import the FBX into Blender, the accessory is usually in a completely wrong place. I was wondering if it's even a good idea to bring in or not. I do want to edit it, so it moves with the model better, mainly try something with the bones when I learn how to do those, but for now is it safe to just remove it? The accessory is a bag and it also has some buttons to it. When I hit "Fix Model" the bag flies 100 feet below the model and I don't know my way around blender enough to pull it back up.