>>314811917
I think neos could work as a social platform, as essentially a subset of its giant feature set, but clearly the dev team has other ambitions, which leave neos in an overly clunky state if you just want to do social things; both performance and UI. Vrchat is much more streamlined. Neos is still worth trying to see the full extent of its power though. The avatars and worlds and props in there are quite cool. 

Shillout's devs are trying to optimize for the exact same experience as vrchat at least. They still are behind on polish and features (besides just amount of content and players) though so unless you're interested in alpha testing (or multiplayer dynamic bones, the one feature that does work well) there's just not much to see or do.