>>303386454
In unity you can click the cube in the top right of the game window to make it isometric view then click the axes to view from the side. With a black background the grid is really easily visible. Each square is 10cm x 10cm and the thicker lines are on the 1m marks. Makes scaling your model pretty easy. Not sure how you'd use a tape measure in unity or blender to get the actual 3 measurements.