>>414464029
>2026, by which time PCVR will be on 12k superoled, pancake with syrup lenses, 200 vert&horizontal fov, seamless AR mode, full body tracking, gamer glove controllers and shipped with a virtual gf.
But it still wouldn't have any games. 
Jokes aside, at that point we would only be at rtx 5090 and it wouldn't be able to handle 12k.
VR is sandbagged by GPU's hard.