>>353390423
>firing a single large projectile that comes out at a random angle.
I refuse to believe they are this retarded. Shotguns became absolutely useless when they added that steep as fuck damage falloff. They were fine beforehand and well balanced between the four types because each shotgun had a different spread - sawnoff being the biggest, then the auto, semi auto, and pump with the tightest. Ended up being lowest rate of fire outside of the pocket shotgun had the longest effective range. Their main problem was that a single pellet could kill on a no helmet headshot but that was a problem with the game in general as it applied to every projectile. The damage falloff meant every shotgun needed several shots at barrel stuffing range or they tickled at best. It wasn't needed at all because you had pellet spread which limited their effective range anyway.
I dunno man I loved drunk pavlov back in the day but now every update adds more weapons, doesn't fix any issues, and "fixes" things that were fine. It's like dave is trying to be anton or something.