>>290490240
Oh? So even vivelets get this problem?
How do I minimize it then?
Maybe I've been blaming rift hybrid setup for nothing.
Please help an fbt anon out. The controller interference isn't really happening on my Oculus Quest controllers to the vive tracker pucks.

It just that when the hip tracker gets occluded my hips go to jupiter. Even a bit occluded.
I'm imagining it's because of the different playspace that needs to get callibrated together.
The oculus cartesian plane is different to the steamvr cartesian plane. So once a tracker gets fully occluded it just tries to place the tracker to the oculus cartesian coordiante while it is in steamvr running.

SO I HATE IT. Help!