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>and using crunch compression on images in a format the target platform does efficiently is super important too for performance, probably more than most things we've mentioned so far.
Anon if you are still here do you have a short list of these? I mainly just use the default crunch compression settings. This sounds like a really amazing trick for further optimization. I’d love to chat with you sometime about all these here or in-game and we can probably share tricks we’ve gathered. That is assuming you’re not already a full master of this in whoch case allow me to treat you to a metaphorical VR lunch to pick your brain.