>>317118972
this was with displayland, a defunct phone application where the mesh was generated from a video. It was quite convenient even if the results were lumpy. meshroom still works fine too, just not as convenient of a pipeline. Using the 3d scan as a template and doing regular poly modeling will get you the cleanest results of course, it can also look pretty sterile compared to the wealth of lumpy detail you get from a 3d scan. Surreal going through somebody's apartment and trying to guess what all the clutter is from the blurry textures.