>>335020751
toggles are infinitely more performant than shapekeys
a shapekey requires the model remember vert positions and whatnot, and check that across the entire mesh.

it's why vrc themselves have recently realized that being a single mesh isnt as optimized as they thought, and it's actually better to have any parts of your mesh that use shapekeys, (such as the face) be separate meshes, so the rest of the avatar isnt bogged down with shapekey information that it does not use

>>335020303
you say that, but all it takes is "haha fuck coomers im gonna report everyone" and they report you, because they dont give a shit that you took any time for optimization, etc. they just see you have meshes to be toggled, and they toggle it so they can report you because they just dont like you, or just for shits and giggles, like people who crash instances just for shits and giggles