>>399713502
I am curious about what you expect to dynamically run in vr and would consider good looking, can be a prebaked static scene.
>I'm personally consider interactivity to be most important
so low poly with great physics and if possible interactive ray tracing usage before 16K texture pack high poly meshes walking simulator? Fair enough, but still curious, because personally I think the current state is pretty breath taking, especially with itr, modded skyrim, blade and sorcery and alyx