>>369922813
VRC as it currently stands is unsatisfying for me at providing VR interactions. I can pick up a handful of objects but everything and everyone else I just clip through. If I'm lucky then the map has scripted objects that can mimic interactions like a cake that disappears when I feed it to you but if we change map I can't take it with me. I suppose what I want is to do more than just the chat part of VRChat.

I want a setting to base our social interactions on and I want consistent mechanics that make us more than holograms to each other. Avatar dynamics will be a step in the right direction but I don't think it's enough.