>>390406751
It's not that complicated in retrospect, I just forgot to take into account that even though Enderal is using mostly Skyrim's assets, there's some xEdit fuckery happening in the background because the mod author/team renamed everything, which means having to forward or change references in xEdit. Because in Enderal, a Nord isn't a "Nord," he's a "Half-something or other;" a wolf isn't a "Wolf," it's a "Deerstalker," etc.