>>321013639
I mean I can see the appeal. Most VR games have limited if any multiplayer, and don't have an active community.

I love games like boneworks but I really do wish I can drag in a friend (yes I know multiplayer mod exists but it's not anywhere near the level of interaction or expression for a game like vrchat). I've only started playing VRChat recently, but the appeal of it is really clear in a market dominated by solitary experiences