>>333863824
Face topology is better (old one was just edge loops edge loops and more edge loops around the mouth,complete waste of tris), and it looks like he didn't hit the subdiv as hard on this one since it weighs in less than the old one. 

But yeah, the weights are rough as I mentioned. Probably just dropped in a basic skeleton and hit automatic weights from there with little touch-ups, but not remotely the amount needed. The hair and breasts I had to redo, and there's something up with the ankle that gets a little fucky in FBT that I need to suss out later, been busy with other shit. Might just disable the toe bone for now and see if that remedies it.

He did the minimum for SDK3 which is whatever. Saved me the hassle of having to port it to 3.0 myself like I did the Lady Moon. Hopefully doesn't deter from future models since his style works damn well for 3d. Just really needs someone more experienced to go over his shit before he hits the sell button.