>>287403828
>I don't know how you can call motion controls a gimmick comparable to the Wii if that's the case.
Because no game actually DOES anything with motion controls. It's all just translated 2D game actions translated to 3D space. Pull controller trigger and gun fires. Wooooow. Grasp object and pull to open door. Wooooow. But I can't punch enemies or kill them with melee? Right.... Only like, 5 most major games with no replayability actually do things with the controls.
>Or think that 70% of users are motion sick if you've ever interacted with /vrg/.
/vrg/ is not the general population. You know, the people needing convincing that VR is worth their time and who have money VR needs to grow. People aren't gonna play if it makes them sick.