>>354952473
On a serious note, it's a very good approach, i was in DR1 league years ago when i only got my first wheel and just going slow and steady was enough to end up midway through scoreboards in leagues/in online events. Shame we don't have enough players to give you a good insight on how powerful not-falling-out-too-much is, but it's really, really good, you make 15s for each time you're not fucking up, and usually that's the 15s someone technically faster than you spends in a ditch. Plus, as future improvements go, it's far easier to go slow and become faster later than to push hard and stop falling out later.

[spoiler]you won't finish last cause some poor soul died on a second stage, so finishing the event without dying places you higher[/spoiler]