>>378197780
>Rest is no longer a parameter
Good, it wasn't challenging anyway with the amount of rest spots in the new maps
>New Custom Difficulty Settings. Over 15 parameters are exposed to change like - amount of enemies
This sounds great but we'll see how it turns out in practice. I wouldn't want to turn up the spawns to make Pervomay Route a challenge, only to end up fighting an entire army in Kolkhoz Zarya. Lategame enemies already feel spongy without needing to kill 30 of them just to loot some trash.