>>341455193
>you clearly went into shitty public lobbys
Yeah I must have gone into the single bad public lobby every time out of the 10 populated public lobbies there would be at any time. I'm so stupid durr.

>Also no one back in the day had to sacrifice freedom of creativity
Because the only limitation you had (which was able to be circumvented) was a polygon limit. And that really did limit creativity. If you look at old avatars from back then they mostly look like decimated pieces of shit.

>k then i'm just looking at avatars that look like complete shit, no people need to fucking stop being idiots and going beyond the limits.
What's the difference between you limiting dynamic bones to a value you want yourself and VRChat doing it for you? You're retarded.