>first time trying to make something bigger in unity/blender
>normal mapping is cool, but i've no idea what kind of details could i add in there
>checked some vidya to get inspiration
>most of this shit doesn't make a lick of sense, some random cut-ins in plates, some bullshit lines, no reason, no function
>decided to cut off some random shapes in a cover plate i was making
>it looks kinda neat, and is no longer as sterile as it was
>pretty sure no one would even notice how little sense it makes

i've just learned something important