>>268197002
Social hierarchies may not be the right word. I know a hierarchy of creators would have formed if that's what /vrg/ played VRchat for. The social aspect is so highly valued over the functions of the software that it's almost completely forgotten. The worst example was the boothcat phase where a lot of people threw away their more unique avatars to become a palette swap because the reward for being part of the fashion was greater than the reward they could possibly reap by anything more unique they could create. The reward/effort for content creation is so low compared to just being good at talking that it really disincentivizes anyone from bothering at all. Hugely wasted potential.