>>319177590
VR is changing peoples tastes. 
Baked AO also avoids some of the bad lighting in worlds. 
Personally, I'm a HUGE fan of specular hair, baked AO/normals/spec on clothing (so like a sharp pbr look) mixed with toon shading and AO on skin. 
A skin detail map is really immersive. 
For faces, it's okay to be flat lit or have a normals edit, so you can be seen well in photos. 
Silent's Cell Shading Shader 1.8 is a one stop shop for that. 
There's a few other esoteric ones out there i'm starting to like too, but standard is really heavy by itself dispite what people think. 
It's actually better to use standard lite or not at all if you don't have a normal. 
If you don't, use Mtoon from VRM or unironically vrchat's toon shader which is based on XS toon.

Do you have a new year's outfit yet anon?
i've gotta get working on mine